12-08-2018, 11:28 AM | #1 |
Join Date: Sep 2018
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Fast Draw (Arrow) and Atlatl
Does a successful fast draw roll to ready a dart reduce the time needed to ready an atlatl by one second as well? If not is it then completely useless to somebody who use an atlatl?
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12-08-2018, 05:04 PM | #2 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Fast Draw (Arrow) and Atlatl
It works the same ways for an atlatl as it does for a bow.
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12-09-2018, 01:53 AM | #3 |
Join Date: Sep 2018
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Re: Fast Draw (Arrow) and Atlatl
That's great, because then you can attack every round with it. Or even multiple times if you have extra attack.
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12-10-2018, 06:36 AM | #4 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Fast Draw (Arrow) and Atlatl
Unfortunately, it’s blowpipe darts that Fast-Draw works for (Exploit p.76). Atlatl darts are twenty times the weight — they can no more be fast-drawn than throwing axes can be.
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12-10-2018, 06:46 AM | #5 |
Join Date: Sep 2018
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Re: Fast Draw (Arrow) and Atlatl
You can also Fast Draw a 7 pound Greatsword, so I'm not quite convinced that it doesn't apply to these darts.
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12-10-2018, 10:42 AM | #6 |
Join Date: May 2008
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Re: Fast Draw (Arrow) and Atlatl
Fast-Draw arrow does appear to allow the fast-drawing of any dart. The fact that Atlatl isn't mentioned in the second clause on Adventurers p. 76 gives some leeway for either interpretation though. For my DoA games, I'll consider that second clause a point of clarification, not an exhaustive list.
not so. You still have to load the atlatl after readying the projectile. Even if Fast-Draw works, you're still looking at ROF 1/2 unless your GM is willing to expand Heroic Archer to Heroic Atlatlist (Which I wouldn't advise).
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12-10-2018, 10:47 AM | #7 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Fast Draw (Arrow) and Atlatl
Atlatl loading time is (1), though. So if you’re allowed Fast-Draw and reduce it by one second, you are firing a sw weapon every second.
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Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
12-10-2018, 11:10 AM | #8 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Fast Draw (Arrow) and Atlatl
"It takes one turn to position the spear in the thrower after both are in hand and ready." So in this case, Shots 1(1) assumes you have the projectile in the other hand and don't have to pull it out first – you just position it and hurl it. Projectiles kept in a quiver (or wherever) would give effective Shots 1(2), and Fast-Draw would make it 1(1). Fast-Draw wouldn't do anything to help you if you kept your projectiles in your hand; it's still advantageous, because it leaves you a free hand instead of forcing you to walk around with a fist full of darts like Zeus clutching thunderbolts.
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12-10-2018, 01:11 PM | #9 |
Join Date: Sep 2018
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Re: Fast Draw (Arrow) and Atlatl
Oh, I just assumed that it was included in the shots similarly to bows and such. That puts a bit of a dampener, but going from thrust to swing damage is a fair tradeoff for having to spend an extra turn compared to a heroic archer.
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12-10-2018, 03:11 PM | #10 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Fast Draw (Arrow) and Atlatl
Quote:
Or just put those points into Spear Thrower and take the -10 to skill to ready and fire in one action. |
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