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Old 07-18-2018, 06:10 PM   #1
Steve Jackson
President and EIC
 
Join Date: Jul 2004
Default Phasing for falling down/standing up

There was an attempt to discuss this earlier, I know, but I was on four other things :) Anyway:

You fall down either during movement, when you make a bad die roll on bad footing, or in combat, when you get hit for 8 points or more.

Assuming you survive, you stand up during the movement phase.

As it stands, if you are knocked down in combat, only those opponents whose DX is lower than yours will get a +4 hack at you.

If you stand up during the COMBAT phase of your turn, the person who knocked you down will get a +4 swing at you, which is bloody but probably not wrong. Is this what was being suggested earlier? What issues does it have?
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