09-13-2012, 09:04 PM | #1 | |
Join Date: Nov 2009
Location: Southern NH, USA
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Giving Allies damage bonuses (power review)
I made the following power and I feel like it may actually be sort of broken.
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So my question on this centers around how good it is. For 12 points, they are now letting any ally get +1d burning, which even though it isn't added until after the penetration modifier is calculated, is still pretty dang good in a TL3 High Fantasy setting. Any thoughts on the build? It is actually level 1 of 4, the other levels do not increase the damage at all, but it eventually lasts for 30 seconds, covers area 8, and affects up to 4 allies for 28 points. |
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09-13-2012, 10:12 PM | #2 |
Join Date: May 2005
Location: Lynn, MA
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Re: Giving Allies damage bonuses (power review)
You need to start with an advantage granting affliction for what you are doing here. Most of your modifiers don't make sense on an Innate Attack
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09-13-2012, 10:13 PM | #3 |
Join Date: Nov 2009
Location: Oregon
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Re: Giving Allies damage bonuses (power review)
Placing Affects Others on an Innate Attack looks problematic. I think the proper build is to use Affliction.
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09-13-2012, 10:16 PM | #4 |
Join Date: May 2005
Location: Lynn, MA
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Re: Giving Allies damage bonuses (power review)
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09-13-2012, 10:55 PM | #5 | |
Join Date: Nov 2009
Location: Southern NH, USA
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Re: Giving Allies damage bonuses (power review)
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Is there another way? |
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09-13-2012, 10:59 PM | #6 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Giving Allies damage bonuses (power review)
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09-13-2012, 11:03 PM | #7 | |
Join Date: Nov 2009
Location: Oregon
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Re: Giving Allies damage bonuses (power review)
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EDIT: Ninja'd a second time in the same thread... |
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09-14-2012, 07:34 AM | #8 |
Join Date: Nov 2009
Location: Southern NH, USA
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Re: Giving Allies damage bonuses (power review)
Couldn't I just do my current aura setup using affliction with advantage instead?
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09-14-2012, 09:32 AM | #9 | |
Join Date: Nov 2009
Location: Southern NH, USA
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Re: Giving Allies damage bonuses (power review)
How about this then? I switched it out to use an affliction which confers a follow up burning pt of damage to the affected ally. Seems more balanced to me, and dispels my concerns on point cost vs. effectiveness.
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09-14-2012, 09:50 AM | #10 | |
Join Date: Aug 2007
Location: Rochester, MN
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Re: Giving Allies damage bonuses (power review)
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"Sonic" and "Activation (WL/H)" are two modifiers I'm not familiar with. Can you explain and/or cite sources? Thank you, Jerander. |
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aura of power |
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