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Old 02-04-2018, 01:58 PM   #1
rerednaw
 
Join Date: Jul 2006
Location: Sin City
Default Rules clarification: damage scaling...

It's been a while and I wanted to refresh my memory on how damage is determined for muscle-powered weapons.

I think that the base damage is determined by strength. Let's say a 19 ST Ogre fellow uses Thrust Damage with a Composite Bow.
Base damage before any other modifiers is 2d-1 thr.

We'll give him the Bow skill at DX+2
Now lets say he has the Strongbow Perk from Power UPs. This modifies effective ST by 2 for a base damage (ST 21) of 2d.
  • Weapon Master for +2 per Die.
  • Puissance 1 for +1 Damage
  • Very Fine Arrows for +2 Damage
  • Base damage of Composite Bow is thr+3
Final damage is 2d+(2x2)+1+2+3 or 2d+10.
Is this right? I am thinking that we do not scale this based on the ST chart (which only allows a #d+2 before going up a d)?

Just want to make sure.

Thanks!
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Old 02-04-2018, 02:16 PM   #2
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Rules clarification: damage scaling...

Looks right to me. The GM may require you to use the optional rule "Modifying Dice + Adds", from p269 of the Basic Set, in which case it changes to 4d+3.
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Old 02-04-2018, 02:16 PM   #3
mlangsdorf
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Rules clarification: damage scaling...

That looks correct to me. All the modifiers except Weapon Master aren't relative to damage dice, so +6 for those and then +4 for the WM bonus.
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Old 02-04-2018, 03:28 PM   #4
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Rules clarification: damage scaling...

All per-die damage bonuses are applied to base ST damage.
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