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Old 02-05-2018, 07:56 AM   #11
malloyd
 
Join Date: Jun 2006
Default Re: GURPS Building an Invisible Blade

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Originally Posted by johndallman View Post
I think you're mistaken:
So it's not an access limitation but a targeting one like Invisibility to Machines?. I personally think those make no sense, but given that Insubstantiality doesn't either I might actually be inclined to permit that one because magic doesn't have to.
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Old 02-05-2018, 08:31 AM   #12
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: GURPS Building an Invisible Blade

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Originally Posted by malloyd View Post
So it's not an access limitation but a targeting one like Invisibility to Machines?. I personally think those make no sense, but given that Insubstantiality doesn't either I might actually be inclined to permit that one because magic doesn't have to.
Pretty much. Ghosts, spirits, etc. can see you just fine, whether you like it or not, as can anybody with Insubstantial as a power, spell, or, potion effect. If you're GMing for a character taking this limitation, that just gives you a good reason to put someone or something insubstantial in once in a while.
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Old 02-05-2018, 08:52 AM   #13
sir_pudding
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Default Re: GURPS Building an Invisible Blade

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Originally Posted by malloyd View Post
So it's not an access limitation but a targeting one like Invisibility to Machines?. I personally think those make no sense, but given that Insubstantiality doesn't either I might actually be inclined to permit that one because magic doesn't have to.
Presumably it's so ghosts can see other ghosts without having to have See Invisible. Which mostly makes sense to me, but YMMV.
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Old 02-05-2018, 03:10 PM   #14
AlexanderHowl
 
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Default Re: GURPS Building an Invisible Blade

I think that it strange that the default Invisibility for Astral Entities and the like does not include Affects Machines. I would think that since we do not have massive amounts of spirits showing up on the evening news that you would need special equipment to see them with cameras and similar technology. I generally add it in my games, does anyone else do the same? In a modern campaign though, an Invisible Blade absolutely requires Affects Machines to be effective.
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Old 02-05-2018, 05:14 PM   #15
sir_pudding
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Default Re: GURPS Building an Invisible Blade

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I would think that since we do not have massive amounts of spirits showing up on the evening news that you would need special equipment to see them with cameras and similar technology.
According to believers, ghosts show up on ordinary photos and video all the time time, and you can take pictures of them by doing things like setting up a camera to take pictures if the temperature suddenly drops or whatever, with ordinary film (although often with nonstandard settings). Most of the rest of us think that these are just camera artifacts or hoaxes.

They also like to point at motion detectors going off for indeterminate reasons as sensitivity to the unseen.

So I wouldn't give contemporary parapsychological apparitions Affects Machines, at least not at full value.
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