05-20-2015, 08:06 PM | #1 |
Join Date: Aug 2013
|
TL11 and Species advantages
So I'm on my develop on a TL11 Space Oprea/Military I'm making playable alien species and I need to know, what archtypes or type of species will fit best in a TL11 setting, especally in combat?
The big, strong orc isn't going to be much useful when armor penetrating lasers fill the battlefield but a speedy raccoon will, or is that true? I just don't want to create obscure unbalance and make every species playable.
__________________
I highly unrecommend choosing the following disadvantages; No Sense of Humor [-10] |
Tags |
advantages, aliens species |
|
|