07-15-2011, 09:49 AM | #1 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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GURPS Dungeon Fantasy 13: Loadouts
After a dry spell for GURPS fans, e23 is proud to present GURPS Dungeon Fantasy 13: Loadouts, by Matt Riggsby, creator of GURPS Dungeon Fantasy 8: Treasure Tables and GURPS Fantasy-Tech 1: The Edge of Reality. This one is for all the Dungeon Fantasy players who've complained that they can create a hero in five minutes using a template but need an hour to sort out his gear, and for GMs who've been caught flat-footed when the players asked, "What's on the evil cleric's corpse?" It offers ready-to-go kit: select from a few basic options, make some profession-specific choices, and you're done. There's even support for the big and small, so you can quickly equip everyone from pixies to ogres. And of course we've thrown in some all-new items of dungeon-delving equipment. As the shills like to say, "Now FASTER and EASIER than ever before!" Fortunately, supplies aren't limited.Some like the shops, but
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
07-15-2011, 12:58 PM | #2 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Dungeon Fantasy 13: Loadouts
Ok, so I intend to use Low-Tech for a DF campaign. The weapons aren't hugely different but the armor is. How much use is this book to me? How much extra work will be needed?
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07-15-2011, 01:11 PM | #3 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: GURPS Dungeon Fantasy 13: Loadouts
What you should do, I think, is to download the preview, which contains a page of actual sample content (a couple of the barbarian-related loadouts) in addition to the usual ToC and index. Look over the loadouts there and see how much work it is to convert whatever you need converted.
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07-15-2011, 01:17 PM | #4 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Dungeon Fantasy 13: Loadouts
Hmm... meditate upon this I shall.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
07-15-2011, 03:45 PM | #5 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: GURPS Dungeon Fantasy 13: Loadouts
Quote:
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07-15-2011, 06:08 PM | #6 |
Join Date: Jun 2006
Location: Spain —Europe
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Re: GURPS Dungeon Fantasy 13: Loadouts
Great. I was waiting for this book, and it looks good!
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07-15-2011, 10:07 PM | #7 |
Join Date: Sep 2008
Location: California, USA
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Re: GURPS Dungeon Fantasy 13: Loadouts
Great job guys! This will be immensely useful for groups on a time crunch, or for generating NPCs.
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07-15-2011, 11:12 PM | #8 |
Join Date: Sep 2004
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Re: GURPS Dungeon Fantasy 13: Loadouts
*Checks the Preview* Okay, looks good, looks usable, lots of...
*Sees the Repeating Pistol Crossbow listed* ...GOTTA HAVE! |
07-16-2011, 03:07 AM | #9 | |
Join Date: Apr 2010
Location: Land of the Britons
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Re: GURPS Dungeon Fantasy 13: Loadouts
Quote:
Either way, that's now added to my collection too =) |
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07-16-2011, 10:31 AM | #10 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: GURPS Dungeon Fantasy 13: Loadouts
Given the description of the Curator in Sages, it seemed the obvious bit of missing equipment. Perhaps I should have given it a bonus against scimitar-armed opponents.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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dungeon fantasy, loadouts |
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