06-02-2008, 02:02 PM | #51 | |
Join Date: Sep 2004
Location: Oldenburg, Germany
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Re: First thoughts on D&D 4th edition
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As for gnomes, I can see why they pulled them out of the PHB. They wanted to introduce some more decidedly alien PC races and in turn cut out some redundancy from the humanoid races. Gnomes were likely the easiest to cut, since they have less "iconic star power" than the other races. Frankly, if you asked people what gnomes are all about, the only thing that really comes to mind is the "annoying trickster" image... But since they are still playable with the help of the MM, it doesn't bother me much.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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06-02-2008, 02:03 PM | #52 | |
Join Date: Jan 2008
Location: Adelaide
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Re: First thoughts on D&D 4th edition
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06-02-2008, 02:13 PM | #53 |
Join Date: Jun 2006
Location: Earth, mostly
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Re: First thoughts on D&D 4th edition
Is there something wrong with houseruling? I think that if the PTB at WotC ever saw my copy of the DMG, all the pencil lines and marginal notations would make them blanch...
I can't say that I see a problem with removing Barbarian as a class, though. Like the Assassin before it (removed in v3.0), Barbarian isn't really so much a class as a way of life. You could be a barbaric ranger (or hunter), a shaman (think mage/druid multiclass), a barbaric saga-singing bard - it's more a background detail that should (if you're role-playing) affect how you view "civilized" peoples, than a class with its own abilities and weapon proficiencies. (Although if you want to be a barbaric warrior from the frozen North, you'd better have a darn good backstory explaining why you're an expert with nunchucks and compound longbows!)
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If you break the laws of Man, you go to prison. If you break the laws of God, you go to Hell. If you break the laws of Physics, you go to Sweden and receive a Nobel Prize. |
06-02-2008, 02:22 PM | #54 | |
Join Date: Jan 2008
Location: Adelaide
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Re: First thoughts on D&D 4th edition
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If I have to discuss the 4th edition of D&D I pretty much have to discuss it exactly as written or suggest particular houserulings that might be necessary. However I like to mention that these problems can be house-ruled, simply for the sake of accuracy. |
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06-02-2008, 02:25 PM | #55 | |
Join Date: Sep 2004
Location: Oldenburg, Germany
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Re: First thoughts on D&D 4th edition
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Hmmm... I wonder what a "Martial Controller" would look like.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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06-02-2008, 02:29 PM | #56 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: First thoughts on D&D 4th edition
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06-02-2008, 02:37 PM | #57 | |
Join Date: Aug 2007
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Re: First thoughts on D&D 4th edition
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Fred Brackin |
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06-02-2008, 02:43 PM | #58 |
Join Date: Jun 2008
Location: Sacramento, CA
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D&D is dead...long live D&D!
Well, I'm sure to have more time for GURPS - their 4th Edition doesn't suck and is actually an improvement - in just about every way.
Every class is all about combat - and not much else that I can see. I'm not signing up for City of Heroes, WoW, or Evercrack instead, why, if that's all I'm after? Healing makes no sense at all. Hospitals are obsolete - just set someone in the corner for 6 hours and they'll be fine. Of course, all those swords, axes, spears, and arrow aren't actually causing *damage* anyway, so don't worry about that. Spellcasters strangely enhanced yet nerfed to death - an achievement. My bad, I actually pre-ordered these things. When they come in on Friday, they're headed for Amazon immediately. I think I can honestly list them as "Mint condition, never used. Trust me on this!". |
06-02-2008, 02:50 PM | #59 | |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
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Re: First thoughts on D&D 4th edition
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Half-elementals, yeah, I'm a bit weird on them too. Though I am playing an air genasi right now, grandson of a djinn. Grandma was a very good singer. Over on planewalker.com, hoo, boy, are they up in arms about 4e... since Planescape is about an alignment-organized cosmology and the cosmology and alignments have been changed drastically, the setting is basically orphaned. Making the old fluff work with the new mechanics will be quite a challenge. But more power to 'em, I say. I've got my own homebrew to tinker with happily. :^) |
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06-02-2008, 02:53 PM | #60 | |
Join Date: May 2007
Location: Cincinnati, OH USA
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Re: First thoughts on D&D 4th edition
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--Mike L. |
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