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Old 04-29-2012, 10:49 AM   #1
Danukian
 
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Default [Enhancements] Lost Addictive Enhancement?

I am looking for an Enhancement that makes the attack pleasurable/addictive similar to the Ecstasy spell in order to model a Succubus/Incubus Kiss - I could have sworn that there was a handy enhancement for this ready-made, but a quick search of my 4e turns up nothing... I read the Table of Contents from the preview of Power-Ups 4 - and it seems like that that is a bust as well. This seems like such a common troupe that it would be covered - and I was sure I had it somewhere other than 3E...

Anyone able to point me in the right direction or toss out a decent write-up if there isn't one already made?
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Old 04-29-2012, 10:58 AM   #2
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Default Re: [Enhancements] Lost Addictive Enhancement?

You seem to be looking for the Addictive Bite enhancement to Leech (GURPS Horror, p. 21.) Its not a general enhancement, so its not in PU4.

(For powers other than Leech, buy a Linked Affliction (Disadvantage) with an appropriate Addiction, or for attack powers buy the Addiction as a Side Effect or Symptom.)
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Old 04-29-2012, 11:52 AM   #3
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Default Re: [Enhancements] Lost Addictive Enhancement?

Darn, I don't have Horror 4E, but I was sure I saw a 4E enhancement floating around... I guess I'll have to dig up/dust off my old 3e notes.
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Old 04-29-2012, 12:09 PM   #4
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Default Re: [Enhancements] Lost Addictive Enhancement?

Quote:
Originally Posted by Danukian View Post
I am looking for an Enhancement that makes the attack pleasurable/addictive similar to the Ecstasy spell in order to model a Succubus/Incubus Kiss - I could have sworn that there was a handy enhancement for this ready-made, but a quick search of my 4e turns up nothing... I read the Table of Contents from the preview of Power-Ups 4 - and it seems like that that is a bust as well. This seems like such a common troupe that it would be covered - and I was sure I had it somewhere other than 3E...

Anyone able to point me in the right direction or toss out a decent write-up if there isn't one already made?
Its a fairly simple affliction: ecstasy/euphoria+disadvantage: addiction+increased duration permanent (+150%).

Now the one bug is that this build gives permanent ecstasy in addition to the permanent addiction. Possibly place on the permanent (only for the disadvantage-20%).
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Old 04-29-2012, 12:48 PM   #5
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Default Re: [Enhancements] Lost Addictive Enhancement?

I think the OP is thinking about one of the Mind Control spells in Magic. Those are said to be addictive, should the GM so wish, and were I your GM, I would rule that instant pleasure center activation can certainly be addictive. If you actually want to be certain to hook whomever you afflict, linking, symptoming or side-effecting it with a disadvantage: addiction X is the way to go.
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Old 04-29-2012, 01:54 PM   #6
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Default Re: [Enhancements] Lost Addictive Enhancement?

You might also look under side effects
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Old 04-29-2012, 03:13 PM   #7
sir_pudding
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Default Re: [Enhancements] Lost Addictive Enhancement?

Quote:
Originally Posted by Lamech View Post
Its a fairly simple affliction: ecstasy/euphoria+disadvantage: addiction+increased duration permanent (+150%).

Now the one bug is that this build gives permanent ecstasy in addition to the permanent addiction. Possibly place on the permanent (only for the disadvantage-20%).
I don't think it's necessary for a Euphoria Affliction to also afflict the Addiction Disadvantage to be potentially addictive.
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Old 04-29-2012, 03:25 PM   #8
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Default Re: [Enhancements] Lost Addictive Enhancement?

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I don't think it's necessary for a Euphoria Affliction to also afflict the Addiction Disadvantage to be potentially addictive.
Actually, we don't have much in the way of rules for becoming addicted. Withdrawal, yes. Addicting, not really.
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Old 04-29-2012, 03:28 PM   #9
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Default Re: [Enhancements] Lost Addictive Enhancement?

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Actually, we don't have much in the way of rules for becoming addicted. Withdrawal, yes. Addicting, not really.
We don't have much in the way of rules for egg-laying in GURPS either, that doesn't mean you can't make omelets.
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Old 04-29-2012, 03:35 PM   #10
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Default Re: [Enhancements] Lost Addictive Enhancement?

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We don't have much in the way of rules for egg-laying in GURPS either, that doesn't mean you can't make omelets.
Well, sure. Personally, when I wanted to make addiction house rules, I just ran withdrawal 'in reverse' (i.e. 14 cumulative failures in a rather large time frame for an 'average' drug or other addictive effect granted the disadvantage). Quick and simple, and works for fantasy drugs. Didn't have to apply it to real ones.
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