09-29-2018, 03:59 PM | #91 |
Join Date: Nov 2010
Location: Arizona
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Re: Fantasy Trip Illusions
Have the GM roll against the viewer's IQ then, to determine if he notices those minor things, if it's truly important. Problem solved.
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10-01-2018, 08:50 PM | #92 | |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Fantasy Trip Illusions
Quote:
If it rolls a drop weapon, the illusion fumbles as it "tries" to catch the weapon (which is still in the hand) and falls prone with the weapon still in hand. It is then able to stand up next turn. If it breaks a weapon, the illusion does the above prone action, but the weapon now appears broken in his hand.
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10-01-2018, 09:49 PM | #93 |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Fantasy Trip Illusions
So here are some ways to look at it
1) Illusion walking through brush. As I understand it, the human mind often fills in gaps of logic. I believe an experiment was done with having test subjects watch a movie of a room with a lot of people going in and out. They were told to watch for some specific action. During all the commotion in the room, a man in a gorilla suit walks through. Afterwards they subjects were asked if they saw any odd animals in the movie and I believe all said no. So perhaps an illusion can walk through undergrowth, and the undergrowth would be seen through the legs, but it wouldn’t be recognized as such by the oblivious viewers. They “fill-in” the brush moving, etc. You might feel a bit unsettled that there is something not quite right about it though. The Illusion itself is not pushing the underbrush away, its just your filling in the paradox. This is where Sherlock Holmes would crack the case by recognizing that the undergrowth didn’t move and seeing that the legs pass through the branches. 2) Illusion not opening doors. The wizard controls the Illusion. If the RAW states that ITL p.139: "An illusion cannot affect any inanimate object; its effects are wholly mental, and are the product of the wizard’s mind and the minds of those who see the illusion." "Since an illusion cannot affect an inanimate object, it can never open doors, fetch drinks, spring traps, etc." This is something that the wizard has absolutely understands. Therefore he will not direct his Illusions to do something like that. If someone tells Joe (the illusion) to open the door and go into the next room, Sam (the wizard) will have Joe say “No, you do it.” Or something like that and not do open the door. 3) Recognize that Illusion is pushing through brush or not opening doors
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- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
04-30-2019, 09:09 AM | #94 | |
Join Date: Jul 2018
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Re: Fantasy Trip Illusions
Quote:
Edit: dumb *characters Last edited by Anomylous; 04-30-2019 at 05:34 PM. |
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04-30-2019, 11:32 AM | #95 |
Join Date: Feb 2008
Location: Dayton, Ohio
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Re: Fantasy Trip Illusions
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04-30-2019, 11:50 AM | #96 | |
Join Date: Jan 2015
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Re: Fantasy Trip Illusions
Quote:
"IT PROBABLY IS!" They chorus in reply. "So if you stumble upon a pot of gold just sitting in the road?" "I DISBELIEVE!" "If Kroatan The Barbarian kicks in the door of your hovel?" "I DISBELIEVE!" "If a wizard summons a demon to attack you?" "I DISBELIEVE!" |
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04-30-2019, 04:39 PM | #97 | |
Join Date: Feb 2008
Location: Dayton, Ohio
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Re: Fantasy Trip Illusions
Quote:
After he sets his backpack full of loot down over here, of course. |
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04-30-2019, 05:16 PM | #98 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Fantasy Trip Illusions
How much does it cost to hire a Nodwick?
You can get a starting wizard for $25 x 2 (doubled base pay for danger) plus $25 (living) plus $20/week in books for the apprentice to study = $95/week.
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04-30-2019, 07:56 PM | #99 | |
Join Date: Jun 2018
Location: Durham, NC
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Re: Fantasy Trip Illusions
Quote:
For me, the short answer: dispels the illusion or image. the long answer: With a drop or broken weapon, either it causes the illusion/image to vanish since it violates the laws that govern it (much like invisibility destroys illusions/images, thus is a precedence) OR it simply does not break or drop and is obvious to all that are watching. I prefer the former since when an illusion fails to drop or break, it is obviously an illusion seems akin to disbelief. And for images anything causing such would have enough force to disrupt the image (spell or critical failure). OR the broken or drop weapon just disappears. The good news is this give "break weapon" and "drop weapon" spells more power for spells that are seldom taken. And it give a much needed additional downside to illusions. |
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05-02-2019, 03:59 PM | #100 |
Join Date: Mar 2018
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Re: Fantasy Trip Illusions
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