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01-08-2018, 05:00 PM | #1 |
Join Date: May 2013
Location: Tyler, Texas
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Fantasy Trip Illusions
This is a sort of opposite of the Fantasy Trip Glitches, Contradictions, Ambiguities thread. Here, I'd like to mention TFT illusions. I'm fairly sure that TFT's treatment of illusions is unique (or extremely unusual). You'll recall that illusions act exactly like the real thing, including being able to cause damage to living creatures. You either have to do enough damage to kill it, or make an IQ roll to disbelieve it (and forego a combat action).
Because of this unique treatment, I strongly feel that illusions are one of the critical TFT "must keeps". So I'd like for this thread to be a list of issues and questions that arise when dealing with illusions. I doubt that it's really possible to write a comprehensive rule to cover every contingency. But a list like this would give some idea of what the problems are. And at least provide a "this is a list of common issues and the relevant guidelines" resource. I'll start. The rules state that an illusion of a particular person has the abilities that that person had (or that you think he had). What happens when people with very different opinions of that person's abilities are involved in the same encounter. I would suggest that the GM define the person as the character who knows him best thinks he is. Unless, of course, the Rule of Funny is applicable. |
01-09-2018, 01:18 AM | #2 |
Join Date: May 2010
Location: Alsea, OR
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Re: Fantasy Trip Illusions
I agree. I'll note that it's not unique, but it's uncommon.
I also like that "Disbelieve" is actually a 0-slot spell, known to most everyone (Wizard)... Which is relatively unique. The other thing I particularly like is that there are no colleges for the magic system, no spell prerequisites except stats. |
01-09-2018, 05:21 AM | #3 |
Join Date: Aug 2004
Location: Columbia, Maryland
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Re: Fantasy Trip Illusions
I agree. I love how TFT handled illusions, and images. Of course, players really have to be on their toes when facing illusions since they can be quite deadly.
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01-09-2018, 07:18 AM | #4 | |
Join Date: May 2013
Location: Tyler, Texas
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Re: Fantasy Trip Illusions
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01-09-2018, 08:32 AM | #5 |
Join Date: Jun 2012
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Re: Fantasy Trip Illusions
A question on Illusions that I have seen raised elsewhere by others, how do they interact with projectile weapons?
An image struck by a projectile will vanish and the projectile continue on, but the rules don't say for an illusion. Would an Illusionary wall stop an arrow? |
01-09-2018, 09:02 AM | #6 | |
Join Date: May 2013
Location: Tyler, Texas
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Re: Fantasy Trip Illusions
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Yeah, it's the fantasy equivalent of Star Trek TNG technobabble, but what are you gonna do? I also told my players - at the beginning of the campaigns - that the effects of illusions were often inconsistent in unusual cases. Wizards pretty much know how an illusory swordsman will fight. They may not be able to predict how large or fast an object an illusory wall will block. There's sufficient variation that the scientific method won't help either. In other words, just go with the ruling and understand that attempts to abuse illusion rules have a good chance of blowing back on you. Last edited by tbeard1999; 01-09-2018 at 06:32 PM. |
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01-16-2018, 02:13 PM | #7 | |
Join Date: Nov 2010
Location: Arizona
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Re: Fantasy Trip Illusions
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Images and illusions were very different for a reason, and it worked extremely well. It's also one of the most elegant treatments I've ever seen on the topic in any game. All in all, I don't personally find that there is much to quibble with in illusions per se. |
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02-27-2018, 11:11 PM | #8 | |
Join Date: Feb 2018
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Re: Fantasy Trip Illusions
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I had a university engineering prof that put this bonus question on a final exam: Question: What happens when an unstoppable projectile strikes an impenetrable object? .................................................. .................................................. ........ Answer: It goes through without making a hole. |
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