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Old 09-25-2020, 01:05 AM   #1
Legbreaker
 
Join Date: Jul 2017
Default Familiar conversion, 3rd to 4th ed

Having some trouble converting a familiar from 3rd to 4th ed. Total cost to the mage needs to end up around 5 points only.
Suggestions?

Quote:
Familiar – Eagle
ST5/10f
IQ7 [ST Source; Enhance Communication {Telepathy}
Rider Within < limited: 100yds >
Spells: Breathe Fire {1-3en, 1d+1-3d+3 dam, sk15 ‘17’}
Flight {5/3m en, MV10, sk15 ‘17’}
Mage Suffers Wounds of Familiar
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Old 09-25-2020, 01:50 AM   #2
Taneli
 
Join Date: Aug 2004
Location: Helsinki, Finland
Default Re: Familiar conversion, 3rd to 4th ed

Recreate the Eagle as an ally, and then price the abilities it gives the character with Granted by a familiar, -40%, and maybe as well Magical, -10% unless the former includes the latter.
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Old 09-25-2020, 03:02 AM   #3
Taneli
 
Join Date: Aug 2004
Location: Helsinki, Finland
Default Re: Familiar conversion, 3rd to 4th ed

GURPS Dungeon Fantasy 5 Allies has a rather good build-up of familiars and other animal allies, you could check that for further guidance.

Alas, I very much doubt that this could be built for a mere 5 points, as looking into the aforementioned book, a telepathic hawk familiar with 6 points of energy reserve for the mage and a special rapport would be 9+9+5, or 23 points.
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Old 09-25-2020, 03:24 AM   #4
Legbreaker
 
Join Date: Jul 2017
Default Re: Familiar conversion, 3rd to 4th ed

The idea is it will cost the 150 point mage 5 points so there'll need to be an availability modifier and possibly a few more similar restrictions too to bring it down.
The Familiar itself might have somewhere in the vicinity of 30-40 points once the Ally cost (25% of Mages starting points), Availability (as high as can be afforded) and so on are applied.
The biggest issue I', having is how to get the spell like abilities shoehorned in without blowing the budget. Note the Breath Fire and I presume Flight are not available to the mage, while Rider Within only applies to the mage and has a range limitation (which I can't find the cost for anywhere).

So, if somebody wants to have a crack at it.... I've already spent far too many hours trying to figure out the best way and now just keep running round in circles.
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Old 09-25-2020, 11:09 AM   #5
Taneli
 
Join Date: Aug 2004
Location: Helsinki, Finland
Default Re: Familiar conversion, 3rd to 4th ed

The cost of familiar granted ER of 6 is alone 9 points.

Good luck in getting it all to 5 points.
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Old 09-25-2020, 03:09 PM   #6
Refplace
 
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Location: Yukon, OK
Default Re: Familiar conversion, 3rd to 4th ed

Quote:
Originally Posted by Legbreaker View Post
Having some trouble converting a familiar from 3rd to 4th ed. Total cost to the mage needs to end up around 5 points only.
Suggestions?
Buy the eagle stats itself as an Ally.
I'm not sure what all the other stuff is here.
Quote:
Originally Posted by Legbreaker View Post
Familiar – Eagle
ST5/10f
IQ7 [ST Source; Enhance Communication {Telepathy}
Rider Within < limited: 100yds >
Spells: Breathe Fire {1-3en, 1d+1-3d+3 dam, sk15 ‘17’}
Flight {5/3m en, MV10, sk15 ‘17’}
Mage Suffers Wounds of Familiar
Are these all stats and abilities only for the eagle?
The eagle wont need the Flight spell since it has Flight (Winged).
If these are spells the mage buys them as spells.
Mage suffers wounds sounds like Sympathy limitation on the Ally.
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Last edited by Refplace; 09-25-2020 at 03:16 PM.
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Old 09-26-2020, 10:14 PM   #7
Legbreaker
 
Join Date: Jul 2017
Default Re: Familiar conversion, 3rd to 4th ed

Quote:
Originally Posted by Refplace View Post
Buy the eagle stats itself as an Ally.
I'm not sure what all the other stuff is here.
I've started off using the Falcon (wild) template (closest I could find) for -120 points.
Quote:
Originally Posted by Refplace View Post
Are these all stats and abilities only for the eagle?
Your guess is as good as mine I'm afraid - converting for somebody else.
Quote:
Originally Posted by Refplace View Post
The eagle wont need the Flight spell since it has Flight (Winged).
I think the intent is to give the mage the ability too.
Quote:
Originally Posted by Refplace View Post
If these are spells the mage buys them as spells.
What about the granted by familiar modifier? Also thinking Fixed magic is the way to go to avoid needing the prereq spells. Do need a few levels of Magery though, possibly with the single spell limitation?
Quote:
Originally Posted by Refplace View Post
Mage suffers wounds sounds like Sympathy limitation on the Ally.
Yes, that's my thoughts too. It's not an exact match, but fairly close. Only the mage needs to apply it though right as part of the "ally" advantage?
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Old 09-26-2020, 10:35 PM   #8
Legbreaker
 
Join Date: Jul 2017
Default Re: Familiar conversion, 3rd to 4th ed

Quote:
Originally Posted by Taneli View Post
The cost of familiar granted ER of 6 is alone 9 points.

Good luck in getting it all to 5 points.
Got it down to 3 actually. Ally, 25% of starting points, constant availability, and sympathy.
Have 37 points to build the ally with given the mage is a 150 point character.
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Old 09-27-2020, 03:47 AM   #9
Taneli
 
Join Date: Aug 2004
Location: Helsinki, Finland
Default Re: Familiar conversion, 3rd to 4th ed

The mage still needs to pay for any energy reserve the familiar grants them.

That is not part of the ally.
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Old 09-27-2020, 03:56 AM   #10
Taneli
 
Join Date: Aug 2004
Location: Helsinki, Finland
Default Re: Familiar conversion, 3rd to 4th ed

In summary, mage pays for the Ally advantage AND any abilities that the familiar grants them, like Energy Reserve, Flight, or Flaming Breath.
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