09-25-2020, 01:05 AM | #1 | |
Join Date: Jul 2017
|
Familiar conversion, 3rd to 4th ed
Having some trouble converting a familiar from 3rd to 4th ed. Total cost to the mage needs to end up around 5 points only.
Suggestions? Quote:
|
|
09-25-2020, 01:50 AM | #2 |
Join Date: Aug 2004
Location: Helsinki, Finland
|
Re: Familiar conversion, 3rd to 4th ed
Recreate the Eagle as an ally, and then price the abilities it gives the character with Granted by a familiar, -40%, and maybe as well Magical, -10% unless the former includes the latter.
__________________
[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
09-25-2020, 03:02 AM | #3 |
Join Date: Aug 2004
Location: Helsinki, Finland
|
Re: Familiar conversion, 3rd to 4th ed
GURPS Dungeon Fantasy 5 Allies has a rather good build-up of familiars and other animal allies, you could check that for further guidance.
Alas, I very much doubt that this could be built for a mere 5 points, as looking into the aforementioned book, a telepathic hawk familiar with 6 points of energy reserve for the mage and a special rapport would be 9+9+5, or 23 points.
__________________
[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
09-25-2020, 03:24 AM | #4 |
Join Date: Jul 2017
|
Re: Familiar conversion, 3rd to 4th ed
The idea is it will cost the 150 point mage 5 points so there'll need to be an availability modifier and possibly a few more similar restrictions too to bring it down.
The Familiar itself might have somewhere in the vicinity of 30-40 points once the Ally cost (25% of Mages starting points), Availability (as high as can be afforded) and so on are applied. The biggest issue I', having is how to get the spell like abilities shoehorned in without blowing the budget. Note the Breath Fire and I presume Flight are not available to the mage, while Rider Within only applies to the mage and has a range limitation (which I can't find the cost for anywhere). So, if somebody wants to have a crack at it.... I've already spent far too many hours trying to figure out the best way and now just keep running round in circles. |
09-25-2020, 11:09 AM | #5 |
Join Date: Aug 2004
Location: Helsinki, Finland
|
Re: Familiar conversion, 3rd to 4th ed
The cost of familiar granted ER of 6 is alone 9 points.
Good luck in getting it all to 5 points.
__________________
[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
09-25-2020, 03:09 PM | #6 | ||
Join Date: Nov 2008
Location: Yukon, OK
|
Re: Familiar conversion, 3rd to 4th ed
Quote:
I'm not sure what all the other stuff is here. Quote:
The eagle wont need the Flight spell since it has Flight (Winged). If these are spells the mage buys them as spells. Mage suffers wounds sounds like Sympathy limitation on the Ally.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries Last edited by Refplace; 09-25-2020 at 03:16 PM. |
||
09-26-2020, 10:14 PM | #7 | ||
Join Date: Jul 2017
|
Re: Familiar conversion, 3rd to 4th ed
Quote:
Your guess is as good as mine I'm afraid - converting for somebody else. Quote:
What about the granted by familiar modifier? Also thinking Fixed magic is the way to go to avoid needing the prereq spells. Do need a few levels of Magery though, possibly with the single spell limitation? Yes, that's my thoughts too. It's not an exact match, but fairly close. Only the mage needs to apply it though right as part of the "ally" advantage? |
||
09-26-2020, 10:35 PM | #8 | |
Join Date: Jul 2017
|
Re: Familiar conversion, 3rd to 4th ed
Quote:
Have 37 points to build the ally with given the mage is a 150 point character. |
|
09-27-2020, 03:47 AM | #9 |
Join Date: Aug 2004
Location: Helsinki, Finland
|
Re: Familiar conversion, 3rd to 4th ed
The mage still needs to pay for any energy reserve the familiar grants them.
That is not part of the ally.
__________________
[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
09-27-2020, 03:56 AM | #10 |
Join Date: Aug 2004
Location: Helsinki, Finland
|
Re: Familiar conversion, 3rd to 4th ed
In summary, mage pays for the Ally advantage AND any abilities that the familiar grants them, like Energy Reserve, Flight, or Flaming Breath.
__________________
[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
Thread Tools | |
Display Modes | |
|
|