06-18-2011, 06:55 PM | #1 |
Join Date: Jun 2011
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On Infinite Worlds and the Cabal
Does anyone have any experience with applying the Cabal's metaphysical world (as described in the 3rd edition book Cabal) to the planar model presented in Infinite Worlds? I mean, do the 'Higher Astral Layers' encapsulate all possible worlds, or just the Cabal homeworld, with places like Centrum or Homeline having entirely different, or at least mirrored but not Cabal-claimed, supernatural worlds?
Also, I know these sorts of distinctions are setting dependant. I'm just asking if anyone has any opinions or past experience with such settings. |
06-18-2011, 07:08 PM | #2 | |
Join Date: Dec 2007
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Re: On Infinite Worlds and the Cabal
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06-18-2011, 07:08 PM | #3 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: On Infinite Worlds and the Cabal
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The PC Cabal members have been told that there is just one Astral Plane, which touches on all the Earths that anyone knows about, and there is only one instance of the Inner Realms (I'm using the model from 3e Cabal). They have not travelled to the homeworlds of Infinity or Centrum as yet (they evaded a kidnap attempt by Centrum) so all they know is that Centrum can reach some of the same worlds as them, and that the concepts of Waves (Centrum) or Quanta (Infinity) doesn't seem to correspond to anything the Cabal knows about. |
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06-18-2011, 07:16 PM | #4 | |
Join Date: Jun 2006
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Re: On Infinite Worlds and the Cabal
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In either case the point is to make it possible for the PCs to operate somewhere the other group, who are likely to be antagonists, can't. It's the same principle that separates Homeline and Centrum by more quanta than their projectors can cross, you want to be able to do adventures where the "other side" can be ignored as a factor.
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-- MA Lloyd |
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06-18-2011, 07:29 PM | #5 |
Join Date: Dec 2007
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Re: On Infinite Worlds and the Cabal
Oh, but it probably doesn't touch those worlds where magic doesn't work.
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06-18-2011, 07:48 PM | #6 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: On Infinite Worlds and the Cabal
One-off, rule-breaking, and ability-nerfing or -buffing worlds can be included for esthetic or other reasons if you postulate that there's kind of existential ecology with niches to be filled and worlds as analagous to organisms. I reconciled the Cabal's low mana with a normal mana Secret Masters gameworld by saying that worlds can have immune reactions against foreign matter, and the fourth ream is really Low Mana except that the home grown cabals often are boosted in order to kill and contain incoming magic. Worlds without magic are an atypical reaction, or may have succombed and had their magic over grazed.
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06-18-2011, 08:09 PM | #7 | |
Join Date: Aug 2007
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Re: On Infinite Worlds and the Cabal
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In the default IW setting there would definitely seem to be some provisions made by the Cabal for travelling through no mana worlds. One of the Cabalsit template lens is for world-walking anbilities using natural portals and needing no mana.
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Fred Brackin |
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06-19-2011, 12:25 AM | #8 |
Join Date: Mar 2011
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Re: On Infinite Worlds and the Cabal
I think in the "default" infinite worlds setting the Cabal's "system" applies everywhere. The astral plane touches everything, they get to use their super magic wherever mana is, and they can even raise the mana level of a world if need be with sacred architecture and possibly other tricks. (Or more likely a small area)
The Cabal is the super-powered wild card of the setting; anyone with magical power can join (or even without), they can show up anywhere if needed, any level of power, and conflicting goals. Of course modify it however you want for your campaign! The point of the Cabal is "do anything"... |
06-19-2011, 04:45 AM | #9 | ||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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cabal, infinite worlds |
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