Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 03-12-2017, 07:10 PM   #11
kirbwarrior
 
kirbwarrior's Avatar
 
Join Date: Jun 2010
Location: Dreamland
Default Re: Requires literal cooldown

Quote:
Originally Posted by Kelly Pedersen View Post
That's not quite accurate. For the "pick two out of three limitations" build inherent in Sorcery, two of the limitations involved (Requires Gestures and Requires Spoken Words) are actually -10% limitations, while the "overall" limitation is worth -5%. This thread goes into PK's thoughts on pricing the limitation, including the important note that he was sort of thinking of Costs Fatigue being worth -10% anyway. And the last post in the thread gives a decent formula for calculating this sort of "Choose X out of Y limitations, all with value Z" build.
Thanks for that link.

I actually forgot Costs FP doesn't cost -10%, but then I use a slight house rule when it comes to Costs FP. I didn't remember that it was a -5% in Sorcery.
__________________
Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
kirbwarrior is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:28 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.