11-20-2017, 10:14 PM | #11 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Divergent TLs: skill modifiers and High/Low TL traits
I don't know. I have only shot once or twice(that tin can never did anything to me either)but I am probably to shaky to make a good shot. However I am not sure that knowing the scientific theories behind combustion-if he doesn't already-is such an advantage. Most of our machines we have work on the, "The company said it works this way, it seems to, and it is to much work to learn more" basis. It is not clear why someone on a lower TL cannot do that as well as a higher.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
11-20-2017, 10:18 PM | #12 | |
Join Date: Dec 2007
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Re: Divergent TLs: skill modifiers and High/Low TL traits
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11-20-2017, 10:34 PM | #13 | |
Join Date: Dec 2013
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Re: Divergent TLs: skill modifiers and High/Low TL traits
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A TL0 character could be quickly taught how to use specific items in a TL8 machine shop to do one thing; that would be a familiarity, or using. Actually /understanding it requires buying the Machinist (TL8) skill. Does that make sense? |
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11-20-2017, 10:43 PM | #14 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Divergent TLs: skill modifiers and High/Low TL traits
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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11-20-2017, 10:51 PM | #15 | ||
Join Date: Jul 2008
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Re: Divergent TLs: skill modifiers and High/Low TL traits
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Doing one very specific task that falls within a skill is the One Task Wonder perk, though. That might be relevant to your interests. Quote:
Of course, at TL4 they probably do have defaults for using shoulder arms.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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11-20-2017, 10:55 PM | #16 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Divergent TLs: skill modifiers and High/Low TL traits
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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11-20-2017, 11:02 PM | #17 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Divergent TLs: skill modifiers and High/Low TL traits
You know how to use one regardless of your actual experience using them. That is what a default is.
I have never in my life touched SCUBA gear, but know the basics of operation such that I have a default.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
11-20-2017, 11:18 PM | #18 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Divergent TLs: skill modifiers and High/Low TL traits
True but that is a description someone from a lower tech would understand. Just 600 years ago people would look at a rifle and think, "gun".
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
11-20-2017, 11:22 PM | #19 |
Join Date: Jul 2008
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Re: Divergent TLs: skill modifiers and High/Low TL traits
Defaults aren't supposed to be good, so I'm not sure what the problem is.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
11-20-2017, 11:25 PM | #20 |
Join Date: Dec 2007
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Re: Divergent TLs: skill modifiers and High/Low TL traits
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