04-20-2020, 10:37 PM | #11 | |
Join Date: Jul 2008
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Re: E-mag weapons builder
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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04-20-2020, 11:05 PM | #12 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: E-mag weapons builder
Email me at gamingballisticllc at gmail dot com and I’ll ensure you get the latest version (2013)
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
04-21-2020, 05:36 AM | #13 |
Join Date: Jun 2013
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Re: E-mag weapons builder
What are you talking about, it clearly says "projectile's mass," and has always been that way. We've always been at war with Eastasia. Please disregard the part that says it's been edited in the last few minutes, that was just for some spelling errors.
Yeah, spelling errors. That's my story and I'm sticking to it. No idea; could be taken from the firearm design system from 3e (which you can find in GURPS Classic: Vehicles), extrapolated from the weights in UT, or from somewhere else; we'll just need to wait for him.
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GURPS Overhaul |
04-21-2020, 08:26 AM | #14 | |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: E-mag weapons builder
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As for my 900 yards figure this is more of a estimation based on how GURPS handles ranges rather then hardcore physics and is not based on the spreadsheet either. And derp, that's supposed to be 3 kilojoules not kilograms lol. I wrote that on my smartphone and I guess it got autocorrected. 3kJ is roughly the muzzle energy of the rifle, TL10 EM weapons are 50% efficient. Ultra-tech TL10 power cell holds 720kJ/pound. Also someone asked about a weight factor, I'm assuming they mean the 7.1lbs? That's just the weight of an unloaded 4mm gauss rifle, the heavy automatic figure came from reverse energering the weights of weapons that had both normal and machine gun versions. The square weight of KE is just how the gun design system seems to handle it (at lest at the time I Iearned that, David Pulver has since changed some elements of how EM weapons are designed but I don't, sadly, have the actual numbers).
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
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04-21-2020, 09:00 AM | #15 |
Join Date: May 2010
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Re: E-mag weapons builder
I've looked at the rules for building electromagnetic guns from 3e, and they seem like they'd work okayish for 4e. The biggest issue AFAICT is that for really big guns the weight seem implausibly low, because the empty weight of guns is based on the square of caliber rather than the cube or something like that.
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04-21-2020, 10:01 AM | #16 | |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: E-mag weapons builder
Quote:
__________________
GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
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Tags |
design, gauss weapons, railgun, ultra tech |
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