![]() |
![]() |
#1 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
![]()
I'm building some psionic power sets in the 60-80 point range and I'm finding some of the builds have some questionable elements. I could use some more eyes on if the builds are legit. The issues I'm coming across are as follows:
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
![]() |
![]() |
![]() |
#2 |
Join Date: Nov 2008
Location: Yukon, OK
|
![]()
I strongly favor alternative abilities, and note that both Sorcery and Divine Favor are pretty much built around it.
Reduced or Maximum Duration seems ok on Mind Control or Possession, I'd want to see the build. Obscure fits mechanically, not if you go by the fluff but in GURPS you get what you pay for and the fluff is very adjustable, its the mechanics that have real meaning. The fluff is more about how to justify something fitting a concept. If Its based on Mind Control I would probably add the Glamour limitation.
__________________
Looking for group in my area My GURPS official contributions Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
![]() |
![]() |
![]() |
#3 | ||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
![]() Quote:
Quote:
Quote:
Quote:
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
||||
![]() |
![]() |
![]() |
#4 |
Join Date: Aug 2014
Location: Snoopy's basement
|
![]()
For 3. you might like a build I used for a probability manipulator:
Hard to Tag DR 5 (Ablative-80%, Probability -10%, Must be able to move -30%,"Hardened"2 +40%, Net -80%) [5] |
![]() |
![]() |
![]() |
#5 | ||
Join Date: Nov 2008
Location: Yukon, OK
|
![]() Quote:
I use them on my Shaman powers builds for Afflictions and its almost like skills as spells cost wise. Quote:
But really special effect being that you can use TK to nudge things aside is fitting and seen in a few moves, the TK in Black Lightning did that for instance. And mechanically it works. Posession (No memory -10%, maximum duration 30 seconds -75%, specialized Humans -20%, Telecontrol +50%, psi -10%) [35/5=7] That is prefty hefty but one thing makes me ok with it. You cant use it again for five minutes.
__________________
Looking for group in my area My GURPS official contributions Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries Last edited by Refplace; 03-07-2020 at 04:00 PM. |
||
![]() |
![]() |
![]() |
#6 |
Join Date: Mar 2013
|
![]()
I question some of your limitations:
Specialized, humans, -20% What are the alternatives to humans in this campaign? Cannot influence emotions? Mind Control doesn't influence emotions. And a max duration of 30 seconds in combat is plenty. It is definitely not a -75% limitation. I wouldn't bet on this pawn surviving for seven seconds after he starts shooting his friends in the back. Just my opinions.
__________________
A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
![]() |
![]() |
![]() |
#7 | |
Join Date: Jul 2008
|
![]() Quote:
I'd agree that maximum duration is a meaningful limitation for Possession, but that doesn't mean that the specific Maximum Duration limitation you're using is appropriate.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
![]() |
![]() |
![]() |
#8 | ||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
![]() Quote:
Quote:
Quote:
Quote:
The Base advantage actually kills you if you let your host die, so using it to acquire pawns in the midst of combat is a somewhat niche use. Of course, I just realized that possession requires touch, which means that upgrading it to typical mind-control ranges costs a TON of points. Anyone have any idea how to make taking control of an enemy soldier for a few seconds cost around [50] points and not give them a chance to break free every single round? (though I suppose I could just embrace the constant rolls to break free and assume the mind controller will have skill advantage most of the time, and that I only wanted a few seconds of control anyways)
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
||||
![]() |
![]() |
![]() |
#9 | |
Join Date: Jul 2008
|
![]() Quote:
Being possessed is not beneficial even in the case where it's not being used as short-term tactical move.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
![]() |
![]() |
![]() |
#10 |
Join Date: Nov 2015
|
![]()
Why not just take Mind Control? It's 50 points and lets you control someone that you can touch, or see.
I could see taking the Puppet limitation as well, and since it mentions Extended Duration, you can probably also reduce it, so that control lasts only seconds after you stop concentrating, instead of minutes |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|