10-27-2016, 06:45 PM | #31 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Layerd Armour and other ways of Improving DR
Realistically, you can layer armor on the outside of joints just fine (and hey, that is in fact 3/6 or lower coverage). Layering on the inside is extremely problematic. For torso armor, you can have pretty ridiculous thickness on the back, as well as on the rigid parts of the rib cage, but covering the abdomen is problematic (because it's basically the inside of a joint).
|
10-27-2016, 06:47 PM | #32 | |
Join Date: Jan 2014
Location: Calgary
|
Re: Layerd Armour and other ways of Improving DR
Quote:
And sure, maybe if I wore 20 motorcycle jackets I'd be rather stiff. But again, that's in no way what I'm suggesting. I'm suggesting something moderate, not the most extreme extension of what I'm suggesting. Not solid plates everywhere, flexible armour. (maybe the pectoral, but if that's really an issue for you then let's make it flexible) Not 20 layers of light leather armour, one layer rigid armor, and one layer of flexible. The book even explicitly mentions placing mail over joints and other gaps when using the harsh gaps rules. And it does not include penalties for the entirely moderate and historical practice. Last edited by Calvin; 10-27-2016 at 06:58 PM. |
|
10-27-2016, 06:50 PM | #33 |
Join Date: Jan 2014
Location: Calgary
|
Re: Layerd Armour and other ways of Improving DR
Yeah, the book actually covers that one by limiting the player to flexible armour on the abdomen. And you need to use flexible armour if you want to cover armour gaps, elbow, etc. Rigid armour can't fully protect there.
|
10-27-2016, 06:59 PM | #34 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Layerd Armour and other ways of Improving DR
I would probably just say that the exemption for limited coverage armor is "armor that does not cover locations that require flexibility does not suffer from layering penalties".
Last edited by Anthony; 10-27-2016 at 07:04 PM. |
10-27-2016, 07:00 PM | #35 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Layerd Armour and other ways of Improving DR
As far as I can tell there are no rules for flexible armor that covers just the vitals in all torso locations. "Vitals" isn't on the armor table and the pectoral rule in Instant Armor is upper chest only.
|
10-27-2016, 07:31 PM | #36 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: Layerd Armour and other ways of Improving DR
Why would you need a "rule" to make armor that just covers one location, even one as vaguely defined as vitals?
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
10-27-2016, 07:48 PM | #37 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Layerd Armour and other ways of Improving DR
Because a location that's somewhat diffuse may not be possible to specifically armor.
|
10-27-2016, 07:52 PM | #38 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: Layerd Armour and other ways of Improving DR
It's not diffuse. It's ill defined. This spot, this one, and this other one are not gaseous. Any part on a human body can be covered, not always with rigid armors, or without other issues like blocking senses of course.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
10-27-2016, 08:21 PM | #39 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Layerd Armour and other ways of Improving DR
|
10-27-2016, 09:06 PM | #40 |
Join Date: Jan 2014
Location: Calgary
|
Re: Layerd Armour and other ways of Improving DR
You extrapolate the pectoral plate rules. It's simple. 1/6th the time, 1/6th the weight and cost of the larger portion. Just like literally other partial armour in low tech.
|
Tags |
armour, layering armour |
|
|