Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-04-2017, 10:29 PM   #11
TGLS
 
Join Date: Jan 2014
Default Re: [Game] Generate a military sci-fi setting

Quote:
Originally Posted by Daigoro View Post
This is basically what I was thinking. So, for a hypothetical human preserve, would it look more like a savannah or forest, or more like Tokyo metropolis? Perhaps the like a stereotypical space colony?
I figured that there might be multiple preserves for each species. A hypothetical set of Human preserves might include a Tokyo Metropolis, a small town America, a Pago Pago, a Pyongyang; essentially a collection of all the cultures and suitable terrains of a species, but no enforced back to naturism.


Quote:
Originally Posted by Daigoro View Post
Why has there only been this little explored?
I figured it was really huge and mechanized travel would be considered impractical because of many obstacles, broken robots, piles hibernation pods, machinery, fallen over crates etc. You could push up date people get in it in order to make it more plausible, and maybe bump up the explored area, but it's meant to be something that still has lots of unknowns.
TGLS is offline   Reply With Quote
 

Tags
game, military, sci-fi, setting


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:41 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.