02-16-2020, 10:08 AM | #11 |
Join Date: Dec 2005
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
I'd probably just call it a perk for my games if both weapons are of the same type. If a player is only using one weapon at a time, it's basically just flavor for them to switch up weapons. Though I'd probably call it five points it one was a missile weapon and the other a hand to hand weapon since those have different types of utility. For a solo game in particular it seems reasonable to just call it a perk.
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02-16-2020, 11:53 AM | #12 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
Bastard sword and composite bow are not two weapons that are normally used together), but a 'class of weapons' does not have to be weapons of the same type, it can just be weapons of the same theme (e.g. the Knightly Weapons list). However, if you can't come up with a coherent theme, I'd just say buy the 45 point version.
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02-16-2020, 12:14 PM | #13 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
Two is a small group.
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02-17-2020, 02:52 AM | #14 |
Join Date: Nov 2015
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
I'd say 30 points. Throw in a small shield or an offhand if it seems too expensive.
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02-17-2020, 03:34 AM | #15 |
Join Date: Sep 2006
Location: Luxembourg
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
RAW price :
WM 1 weapon: [20] WM 1 weapon: [4] AA of first Extra-ready(-80% only to switch between those 2 AA) [5] Total [29] I would go with [25] myself but [30] can be justified. |
02-17-2020, 04:49 AM | #16 |
Join Date: Oct 2007
Location: Vermont
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
Why would Extra-Ready be necessary? If they're already weapons that aren't used together, he'll be taking a ready maneuver anyway.
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02-17-2020, 04:55 AM | #17 | |
Join Date: Mar 2006
Location: Iceland*
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
Quote:
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02-17-2020, 05:54 AM | #18 |
Join Date: Sep 2006
Location: Luxembourg
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
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02-17-2020, 07:39 AM | #19 | ||
Join Date: Aug 2018
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
B61 doesn't seem to charge a Ready maneuver to switch between "Alternative Attacks". All I can see is "cannot use them simultaneously, even if you are capable of multiple attacks".
Would P11's "To change settings requires a Ready maneuver." retroactively apply to Alternative Attacks then, since it's a form of Alternative Abilities? It feels right to do that. After all: a Ready maneuver would explain WHY you couldn't use them simultaneously. There wasn't even a way to use them simultaneously in Basic Set anyway that I can see, since the "Dual" enhancement wasn't added until powers. You could do a Rapid Strike or AOA:Double using Innate Attack, but I'm pretty sure that can be interpreted as CONSECUTIVE (not simultaneous) attacks within a single second, since there's no actual requirement to use different attacks with those two options. Quote:
Since "-80% only to switch between those 2 AA" seems like a custom-designed limitation (in turn taken on an advantage which isn't in the basic set) it could be more canonical to take the "Reduced Time" enhancement on both versions of Weapon Master, representing the idea that you can switch between them using a Free Action (at start of your turn) rather than needing a Ready maneuver. The only ends up being 1 point more (since the 2nd ability is 1/5 cost) so you're paying 25+5 = 30 points. Quote:
A bowman has to draw both his bow AND his arrows so I'm not sure if they'd make TWO quick-draw rolls after rolling Quick-Sheathe to stow their sword? Simply DROPPING a weapon is also an option, of course. That's free and doesn't take a roll, but it might make retrieving it later more difficult. |
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02-17-2020, 09:09 AM | #20 | ||
Join Date: Sep 2006
Location: Luxembourg
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Re: What's a reasonable price for Weapon Master (two unrelated weapons)?
Quote:
But Weapon Master is not an attack, and you need a ready maneuver to switch between alternate abilities (power p11) And my question (to Aesir23) was "do you think the ready maneuver (or fast drawn, or whatever else) to switch between weapon would cover the WM switch." since he asked "Why would Extra-Ready be necessary ?" Quote:
Extra-ready was a forum advantage (http://forums.sjgames.com/showpost.p...74&postcount=9) but a variant Extra Attack (Readying only, +0%) [25], was recently made official (in Monster Hunter power-up I). The limitation is custom, but in line with similar published one, I believe. |
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Tags |
alternate abilities, ammunition options |
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