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Old 02-13-2020, 02:09 PM   #1
awesomenessofme1
 
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Default What's a reasonable price for Weapon Master (two unrelated weapons)?

For reference:
1 weapon: [20]
2 weapons used together: [25]
Small class of weapons: [30]
Medium class of weapons: [35]
Large class of weapons: [40]
All weapons: [45]

So what would a reasonable price be for two unrelated weapons, say bastard sword and composite bow? RAW, technically I think you'd have to just buy it twice, but that seems way too expensive. The regular 40 point version can get you a category as broad as "all bladed weapons" or "all one-handed weapons".
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Old 02-13-2020, 02:31 PM   #2
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

I'd just use the 25 point version.
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Old 02-13-2020, 02:37 PM   #3
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

Agreed with Anders. [20] is for "one weapon", [30] is for "a small group of weapons", [25] while marked as "two normally used together" splits the difference between "one" and "small group".

If all you want are two weapons - let's say the pudao and the slashing wheel - I'd ignore the "used together" quantifier completely.


In either case, it's cheaper than taking "one weapon" [20] twice.
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Old 02-13-2020, 02:47 PM   #4
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

If the two weapons are truly unrelated, and you feel that its important that they aren't, use the [30]. It lets the player know he's cherry picking his weapons, and he's paying extra, but not that much extra.

On the other hand, if he's not going to be switching between them rapidly, compare buying the second weapon as an alternative ability of the first. That costs [20] for the first, and [4] for the second, but you have to spend a second to change which one is on.
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Old 02-13-2020, 03:39 PM   #5
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

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Originally Posted by ericthered View Post
On the other hand, if he's not going to be switching between them rapidly, compare buying the second weapon as an alternative ability of the first. That costs [20] for the first, and [4] for the second, but you have to spend a second to change which one is on.
I was a little on the fence, but this made me decide that the [25] price was more fair. The two weapons are never going to be used simultaneously unless he grows another pair of arms and eyes, so the alternative ability comparison makes sense.

For the record, this is for a solo game I'm thinking about playing. Usually in a regular game I'd just make a decision on something minor and not clear cut like this, but I wanted a second opinion because of that.
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Old 02-13-2020, 03:43 PM   #6
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

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Originally Posted by ericthered View Post
If the two weapons are truly unrelated, and you feel that its important that they aren't, use the [30]. It lets the player know he's cherry picking his weapons, and he's paying extra, but not that much extra.

On the other hand, if he's not going to be switching between them rapidly, compare buying the second weapon as an alternative ability of the first. That costs [20] for the first, and [4] for the second, but you have to spend a second to change which one is on.
The first one was my first thought. It's kind of a 5pt UB for the player taking two weapons not shared in world.

For the second, that makes me think the 1pt difference might be a cheap "Reduced Time" from the 25pt version.

If the weapons can't be used simultaneously, then I wouldn't worry about an increased cost, you already have to switch them out, unlike (say) WM with Sword & Board.
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Old 02-13-2020, 05:52 PM   #7
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

Dungeon Fantasy Denizens: Swashbucklers has a box dedicated to Weapon Master pricing and two different weapons that can be used at the same time is considered a 25 point advantage.
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Old 02-16-2020, 09:03 AM   #8
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

Quote:
Originally Posted by awesomenessofme1 View Post
For reference:
1 weapon: [20]
2 weapons used together: [25]
Small class of weapons: [30]
Medium class of weapons: [35]
Large class of weapons: [40]
All weapons: [45]

So what would a reasonable price be for two unrelated weapons, say bastard sword and composite bow?

RAW, technically I think you'd have to just buy it twice, but that seems way too expensive.

The regular 40 point version can get you a category as broad as "all bladed weapons" or "all one-handed weapons".
If you purchased the cheapest version twice as "alternative abilities" (Powers 11) the 2nd being 1/5 cost would make the total cost [24].

This is actually cheaper than "2 weapons used together" but the caveat here is you CAN'T use them together: which is perfect for "sword and box" because you wouldn't normally be able to use them simultaneously anyway.
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Old 02-16-2020, 10:08 AM   #9
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

I'd probably just call it a perk for my games if both weapons are of the same type. If a player is only using one weapon at a time, it's basically just flavor for them to switch up weapons. Though I'd probably call it five points it one was a missile weapon and the other a hand to hand weapon since those have different types of utility. For a solo game in particular it seems reasonable to just call it a perk.
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Old 02-16-2020, 11:53 AM   #10
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Default Re: What's a reasonable price for Weapon Master (two unrelated weapons)?

Bastard sword and composite bow are not two weapons that are normally used together), but a 'class of weapons' does not have to be weapons of the same type, it can just be weapons of the same theme (e.g. the Knightly Weapons list). However, if you can't come up with a coherent theme, I'd just say buy the 45 point version.
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