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01-21-2016, 04:12 PM | #1 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Pyramid #3/87: Low-Tech III
To be sure, the most obvious backdrop for technology in gaming is either the modern-day technothriller or futuristic sci-fi adventure. That doesn't mean pre-industrial heroes are stuck banging rocks together and swinging from vines! Human ingenuity is at its keenest when technology is sharply limited – as the saying goes, necessity is the mother of invention.Cells and bullets gone Unfortunately for the GM, invention isn't always easy when the campaign is set in a low-tech world, involves travel to such a time or place, or is a post-apocalyptic mashup. In those situations, how things work is a matter of historical record, which means "make stuff up" tends to backfire. But take heart, because Pyramid #3/87: Low-Tech III is here to inspire with both raw technology and what it implies for culture, economics, and warfare!
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
01-21-2016, 10:10 PM | #2 |
Join Date: Aug 2008
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Re: Pyramid #3/87: Low-Tech III
I'm so glad Doug finally got that article published! That is a shining gem right there. Love Matt's and David's articles, too. Knowledge Is Power couldn't have landed at a better time; I'm in the middle of a Chinese kick, lately. Great job, guys!
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01-21-2016, 11:19 PM | #3 | |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: Pyramid #3/87: Low-Tech III
Quote:
It's funny. Cherry Blossom Rain had a couple of elements I really wanted expanded on, but I felt that GURPS couldn't really easily handle, so I ended up ignoring. The first was moment-to-moment fatigue, and the second was sword durability, because I feel both are pretty important to the chambara genre. And what does Cole publish? I used to joke he was a ghost writer for my campaign, but I was kinda serious. His stuff literally addressed my problems.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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01-22-2016, 06:21 AM | #4 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Pyramid #3/87: Low-Tech III
Combination of designer's notes and "How could I have forgotten . . . " for yesterday's release of The Broken Blade in Pyramid #3/87 - Low-Tech III.
Shields are a bit problematic with TBB because they have too much of one stat, and another is strangely absent. I fix this: Shields Will be Splintered (Shields in The Broken Blade).
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
01-22-2016, 01:59 PM | #5 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: Pyramid #3/87: Low-Tech III
Damn you Kromm and Doug, you've found a way to wrangle another $8 bucks outta me :P
Note helping with me trying to find a way to buy off my Struggling disadvantage heh.
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
01-22-2016, 02:31 PM | #6 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Pyramid #3/87: Low-Tech III
Yeah, I tossed up some Designer's Notes of my own. Overall, the issue's pretty amazing. I've been using Broken Blade for a long time so I know how awesome it is. Really glad to see that it got the cover for this issue - it deserved it. I also have to admit that Matt's article is suspiciously something that I needed for both my fantasy campaign and my supers setting for a specific character. Overall, really great issue.
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01-23-2016, 12:19 AM | #8 |
Join Date: Jan 2016
Location: Austin, TX, USA
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Re: Pyramid #3/87: Low-Tech III
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Tags |
low-tech, pyramid 3/87 |
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