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Old 04-12-2019, 02:18 PM   #1
hcobb
 
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Default Gold equivalent super powers

If a character concept requires some sort of strange powers, like say a swordsman so aware of threats from every direction that he has eyes-behind.

Now he could use XP to buy gold to buy an eyes-behind magic item so skip the middle wizard and just assume the enchantment is put on the user themselves.

This then gives an exact XP cost for each power.
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Old 04-12-2019, 07:25 PM   #2
mark hill
 
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Default Re: Gold equivalent super powers

the tiniest difference .. if it was a 'superpower' he's avoiding the Rule of Five limit on items (Im assumin thats still a thing?)
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Old 04-12-2019, 08:05 PM   #3
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Default Re: Gold equivalent super powers

I would fully apply the Rule of Five. Body is one of the five magic items and each additional power costs twice as much.
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Old 04-13-2019, 09:22 AM   #4
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Default Re: Gold equivalent super powers

ahah .. bit like the 'magic tattoo' idea Ive seen mentioned about
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Old 04-13-2019, 09:36 AM   #5
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Default Re: Gold equivalent super powers

Quote:
Originally Posted by mark hill View Post
ahah .. bit like the 'magic tattoo' idea Ive seen mentioned about
https://www.hcobb.com/tft/new_spells.html#Magic
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Old 04-14-2019, 12:53 PM   #6
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Default Re: Gold equivalent super powers

Does it come with the same abilities to be removed (physically or by Remove Thrown Spell) and destroyed (by item breakage or lightning) that an item comes with? Or are you going to charge them metamagical coin/XP for Immunity To Break Weapon, Immunity to Remove Thrown Spell, Immunity To Lightning, enchanted as 2nd/3rd/4th enchantments on the same item?

If you don't, then it seems to me that not only are you skipping the required gameworld circumstances, difficulty, consequences and potential adventure generally involved in acquiring enchanted items, but you're also giving them the equivalent of something subtly much more powerful than they're "paying" for.

Not to mention it being a meta player choice rather than a character action.

But I expect that players and GMs who don't care about most of those considerations, probably also don't care about all of those considerations.
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Old 04-14-2019, 03:47 PM   #7
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Default Re: Gold equivalent super powers

Yes, all rule of five restrictions on your own body which you can't sell and is broken when you are dead-dead.
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Old 04-14-2019, 04:49 PM   #8
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Default Re: Gold equivalent super powers

It would all work just as well on a gold tooth if youre uncomfortable enchanting a living creature
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