Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 02-11-2017, 04:49 PM   #11
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [4e]UT - Armor and power consumption

Quote:
Originally Posted by weby View Post
Yes, it is not like human and animal waste has ever been used as fertilizer for plants... I mean if they had been then there might be a possibility for ultra tech plants that are modified to be more efficient at that.
Fertilizer doesn't magically disappear when used like that. The mass stays. Human waste goes from inside to outside your body, but doesn't evaporate into nothingness when eaten by this hypothetical dung beetle suit.
Your sarcasm is misplaced.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 02-11-2017, 05:13 PM   #12
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [4e]UT - Armor and power consumption

Quote:
Originally Posted by Flyndaran View Post
That assumes usable energy from waste humans were unable to acquire and that the mass will what, just disappear? At best, it's still a "full diaper" after a day or two even if ultra tech makes it so it won't cause illness or rashes.

But like I said, icky aspects of biology almost always get swept under the rug with science fiction even more so than most modern or low tech settings.
The suit can poop too...
sir_pudding is offline   Reply With Quote
Old 02-11-2017, 07:47 PM   #13
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [4e]UT - Armor and power consumption

Quote:
Originally Posted by sir_pudding View Post
The suit can poop too...
If it doesn't recycle matter, then it's a whole lot of complexity, equipment, and trouble for trickle power.
But like I said before, anything no matter how absurd or borderline technobabble-y to help avoid the gross aspects of biological life works for most settings.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 02-11-2017, 08:01 PM   #14
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [4e]UT - Armor and power consumption

Quote:
Originally Posted by Flyndaran View Post
If it doesn't recycle matter, then it's a whole lot of complexity, equipment, and trouble for trickle power.
Well that's hard biotech in general, unless you go full zerg.
sir_pudding is offline   Reply With Quote
Old 02-11-2017, 08:59 PM   #15
Varyon
 
Join Date: Jun 2013
Default Re: [4e]UT - Armor and power consumption

Quote:
Originally Posted by Flyndaran View Post
Fertilizer doesn't magically disappear when used like that. The mass stays. Human waste goes from inside to outside your body, but doesn't evaporate into nothingness when eaten by this hypothetical dung beetle suit.
First off, 75% of feces is water, and most of the rest has a significant carbon content, so a great deal of it could, indeed, evaporate - in the form of water vapor and carbon dioxide (the latter from "burning" it for energy, if needed). Being organic in nature, the biosuit might also be able to use solar energy to reconstitute the solids to make more of itself, for repairs and the like. 100% of it being evaporated or recycled is unlikely, certainly, but the remaining waste might be little enough that it can either be stored as negligible weight and disposed of later, or simply be excreted slowly.
Varyon is offline   Reply With Quote
Reply

Tags
armor, ultra-tech

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:01 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.