08-27-2018, 07:33 AM | #21 | |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Vancian Magic
Quote:
There's a throwaway line that all magic consists of putting a request to an entity capable of and willing to perform a task. But in Dying Earth this is never shown. And it's not stated the entity is always a sandestin: for instance, there are gods in Dying Earth which probably did things you could call magic. Also there's lots of magic items. |
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08-27-2018, 08:55 AM | #22 | |
Join Date: Jun 2006
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Re: Vancian Magic
Quote:
Sometimes this speeds play (we brought the spell for this, no need to decide if we need to save the energy because we might need it in a moment), sometimes it slows it (we can't start yet, we're still picking spells to prepare), sometimes it changes the tactical options (we only have one copy of this spell, so if we use it to pass this obstacle on the way in, we can't get back out...) Overall I suspect if you think resource management is the best part of the game, prepared spells are a clear win, if you think it's a chore that gets in the way of the fun, it's a loss, and somewhere in the middle there's a crossover point.
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-- MA Lloyd |
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