04-25-2013, 06:47 PM | #11 | |||
Join Date: Dec 2007
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Re: Advantages Are Not Utility Priced
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04-25-2013, 06:49 PM | #12 | |
Join Date: Aug 2009
Location: OK
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Re: Advantages Are Not Utility Priced
Uh-huh.
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"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
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04-25-2013, 07:44 PM | #13 |
Join Date: May 2007
Location: Twin Cities, Minnesota, U.S.A.
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Re: Advantages Are Not Utility Priced
The OP is at least correct where Unaging and Very Rapid Healing are concerned. Their costs make no sense for usefulness.
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I have Confused and Clueless. Sometimes I miss sarcasm and humor, or critically fail my Savoir-Faire roll. None of it is intentional. Published GURPS Settings (as of 4/2013 -- I hope to update it someday...) |
04-25-2013, 07:49 PM | #14 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Advantages Are Not Utility Priced
There was a time when Unaging cost 40... however, unaging can easily be worth a lot of points, it just requires a campaign that lasts for long enough that aging rolls matter.
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04-25-2013, 08:09 PM | #15 | |
Join Date: Dec 2007
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Re: Advantages Are Not Utility Priced
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Of course the thing is, it's well known that rarity does add value to anything that possesses value in the first place. A rare power is one that will rarely be duplicated by opponents or even team-mate, and will only occasionally be defended against. Which is why "unusual origin" exists. |
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04-25-2013, 08:20 PM | #16 | |
Join Date: Aug 2009
Location: OK
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Re: Advantages Are Not Utility Priced
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You're treating value as a quality something possesses rather than as a verb, which is what it is. People value. Things don't have value. If you're going to treat 'value' as a quality of a trait, then you're not going to ever be able to make any sense of the resulting mess. How do you measure this quality to make the sorts of comparisons your claim assumes possible? Besides, I think Immunity to Polio is more valuable the more people have it. Herd immunity.
__________________
"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
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04-25-2013, 08:30 PM | #17 | |
Join Date: Dec 2007
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Re: Advantages Are Not Utility Priced
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04-25-2013, 08:36 PM | #18 | |
Join Date: Aug 2009
Location: OK
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Re: Advantages Are Not Utility Priced
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You're being imprecise with your language, so I can make things up and there's no way to know whether they're right or wrong.
__________________
"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
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04-25-2013, 08:45 PM | #19 |
Join Date: Dec 2007
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Re: Advantages Are Not Utility Priced
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04-25-2013, 10:23 PM | #20 |
Join Date: Aug 2004
Location: Buffalo, New York
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Re: Advantages Are Not Utility Priced
For what it is worth, my wife was given a chance to take an ability that was built using the Advantages section of GURPS 4e. It had to do with dealing with the dead, and she looked at the price of it, and said "too expensive, I can buy better things with the points than that"
That's all ANYTHING in GURPS really is - a "thing" that has a cost. If the cost is acceptable to the buyer, they buy it. If the cost is too expensive, they either buy it and feel cheated, or they don't buy it and make do with what they have. To this day, I think that GURPS PSIONICS for 4e just plain STINKS (I'd use other stronger language, but I'm refraining for now). Truth be told, you won't see me dispose of my GURPS 3e rules simply because I'm not convinced that GURPS 4e in its entirety, went a better direction. That's my 2 cents worth.
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