01-12-2018, 03:23 AM | #11 | |
Join Date: Apr 2008
Location: Århus, Denmark
|
Re: [TG] A grapple is mutual?
Quote:
A grapples B, but rolls 0 CP. B grapples back, at no penalty, and rolls non-zero CP. A is now hampered on his next turn. How is that different from: A does nothing (or attempts a grapple, but misses). B grapples A, and zolls non-zero CP.A is now hampered on his next turn. Is there any advantage for B in the first example?
__________________
Playing GURPS since '90, is now fluent in 4th ed as well. |
|
01-12-2018, 04:14 AM | #12 | |
Join Date: Jan 2010
Location: Brighton
|
Re: [TG] A grapple is mutual?
Quote:
Now B can attack to improve their grapple and doesn't worry about hit locations for doing so against the locations A grappled B with (so is a good set up for joint locks* on hands & arms) But if they want they can go straight to grappling action that requires a grapple to be established, as a grapple has been established Although since they they won't have any CP to leverage or set limits with when doing so they're limited in their choices here but they can change position for instance (although again without 0CP it's harder to do and their opponent can then break free easier on their turn, and it may take a GM's ruling to decide what this ends up looking like) *A has basically given B their wrist/elbow for free, although B will need to improve their grip on it in order to leverage that into an effect! Last edited by Tomsdad; 01-12-2018 at 06:12 AM. |
|
01-12-2018, 07:44 AM | #13 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: [TG] A grapple is mutual?
Aw poop. I think that was maybe in an original draft.
Nope: it's learning that I put into Dungeon Grappling, my grappling book for That Other Game. "COUNTER-GRAPPLING. You can always attempt to grab a foe back. Attack normally, and if you hit roll for CP—though both the hit roll and the damage roll may be penalized due to the grapple that’s on you! You may apply that damage either to put CP on your opponent, or to reduce the CP your opponent has on you. You may freely allocate control between increasing the CP on the foe and reducing CP applied by foes on the grappler making the attack roll." Dungeon Grappling, p. 24 Right now in the book, you have to choose, and if you attack to break free and then overachieve control, you can claim a grapple equal to half the value of your excess CP. I can't even look at that sentence anymore - it's a case of needless complication. House Rule Proposed by Author: Attack, if successful roll CP. Allocate as you like between "more grabbing" and "less grabbing for the other guy." Anything more complicated is harder to remember than it needs to be, and is double taxation. You've already overcome the foe's grapple and associated DX penalties.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon Last edited by DouglasCole; 01-12-2018 at 07:56 AM. |
01-12-2018, 07:45 AM | #14 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: [TG] A grapple is mutual?
Yah, no problem. I was on a roll there for a while.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
01-12-2018, 07:47 AM | #15 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: [TG] A grapple is mutual?
Quote:
As noted in my earlier post: that's a needless complication...but it IS what's written in the book.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
|
01-12-2018, 07:54 AM | #16 | |
Join Date: Jan 2010
Location: Brighton
|
Re: [TG] A grapple is mutual?
Quote:
|
|
01-12-2018, 07:56 AM | #17 | |
Join Date: Jan 2010
Location: Brighton
|
Re: [TG] A grapple is mutual?
Quote:
Can I just check am I right about my assessment of Mutual grappling and 0 cps? |
|
01-12-2018, 07:57 AM | #18 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: [TG] A grapple is mutual?
yeah. You can reduce their control without breaking all the way out. You can do this while slightly increasing your own control as well.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
01-12-2018, 08:03 AM | #19 | |
Join Date: Dec 2012
|
Re: [TG] A grapple is mutual?
Quote:
|
|
01-12-2018, 08:03 AM | #20 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: [TG] A grapple is mutual?
Quote:
Now it's your turn, and your options are to either grapple a new hit location (at the usual "half" penalties), or add control to the thing grabbing you - you don't suffer location penalties to increase control on something you've already grabbed (see the note on p. 21 under Attack maneuver for that tidbit).
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
|
Tags |
break free, technical grappling |
|
|