04-25-2020, 02:00 PM | #1 |
Join Date: Jan 2017
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Is there a Fighter template?
We have Holy Warriors, Barbarians, Knights...is there a template for more basic fighters?
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04-25-2020, 03:13 PM | #2 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: Is there a Fighter template?
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In DF, the knight template represents the fighter class from DnD. from the description of the template: "Though you aren’t necessarily an avowed chevalier, you’re more warrior than some castle-dwelling fop. Also, “knight” sounds better than “fighter” (so generic!) or “thug” (offensive!)...." |
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04-25-2020, 05:08 PM | #3 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Is there a Fighter template?
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Barbarians overwhelm with raw ST and ferocity and being a mountain of meat. Holy Warriors are a blend of fighty type and can bring the holy might. Don't forget the Swashbuckler! Lower ST, really high DX, and mastery of finesse/fencing weapons and precision striking to bring the hurt.
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04-26-2020, 01:11 PM | #4 |
Join Date: Feb 2009
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Re: Is there a Fighter template?
The Scout is the closest approximation of a bow using fighter even if it is far from a pure slugger
Martial Artists can definitely be fighters to |
04-26-2020, 11:46 PM | #5 |
Join Date: Aug 2004
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Re: Is there a Fighter template?
Yep, knights are the "basic fighters" – or would be, if DFRPG centered on lower-level characters. As it is, I describe DFRPG knights as "expert, professional fighters".
For quickly describing the professions to people, I divide them into three broad types: Fighters Barbarian Holy warrior Knight Martial artist Scout Swashbuckler Magic users Bard Cleric Druid Wizard Other specialists Thief That places only one offering in the third category, but the DF line offers more (like Artificer and Sage). And these meta-categories aren't terribly meaningful anyway; the lines are blurry. All the professions have some decent fighting ability. The holy warrior straddles "fighter" and "magic user". And all the professions have some abilities that let them place a foot under "other specialists": outdoorsy ability (barbarian, druid, scout), religious-y stuff (cleric, druid, holy warrior), scholarly knowledge (wizard), social ability (bard), other hard-to-categorize weirdness (martial artist), etc. But back to the OP: Yeah, I'd call the knight "basic fighter", if that means "closest to the D&D fighter". But that's where we get to what I like most about point-buy systems: if knight isn't what you have in mind for "basic fighter", just modify it, or build exactly what you want from scratch.
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04-28-2020, 03:38 PM | #6 |
Join Date: Sep 2018
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Re: Is there a Fighter template?
The Theif template makes for a pretty good dirty fighter, not as formidable as the Barbarian or Knight but capable.
Monks also fight a bit. If you pump stats instead of buying mystical powers you can build the Monk into a terrifying brawler. |
04-28-2020, 09:18 PM | #7 |
Join Date: Dec 2005
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Re: Is there a Fighter template?
Perhaps a well rounded 250 point fighter who can do it all rather than a heavy armor specialist?
Attributes: ST 14 [40]; DX 14 [80]; IQ 10 [0]; HT 14 [40]. Per 14 [20]; Will 14 [20]? Advantages: Combat Reflexes [15]; Comfortable Wealth [10]; High Pain Threshold [10]; Status 1 [5]; Disadvantages: 40 points from Bad Temper [-10]; Berserk [-15]; Bully [-10]; Code of Honor (Soldiers) [-10]; Over Confidenct [-5]; Stubborn [-5]; Skills Boxing DX [2]; Bow DX [2]; Climbing DX [2]; Crossbow DX [1]; Broadsword DX [2]; Flail DX -1 [2]; Knife DX [1]; Knife Throwing DX [1]; Riding DX [2]; Sling DX -1 [2]; Spear DX [2]; Spear Throwing DX [1]; Staff DX [2]; Two-Handed Sword DX [2]; Twohanded Axe Mace DX [2]; Shield DX [1]; Swimming HT [1]; Wrestling DX [2]; And Raise Two-Handed Sword or Two-Handed Axe/Mace or Bow to DX + 4 [16]; or Broad Sword, or Axe/ Mace, Pole Arm, Spear, or Flail and Shield by DX +2 [+8] Hit Location (Neck or Vitals) +3 [4] Lenses: Leader Charisma +2 [10]; Leadership IQ +2 [8]; Rogue Climbing +2 [+8]; Stealth DX+2 [8]; Lockpicking DX [2]; Ranger Perception +2 [10]; Animal Handling IQ [2]; Survival (Woods) Per [2]; Tracking Per [2]; Area Knowledge (Local and Nearby) IQ [1]
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http://www.neutralgroundgames.com Last edited by David Johansen; 04-29-2020 at 05:56 PM. |
04-29-2020, 10:13 PM | #8 |
Join Date: Jan 2005
Location: Idaho Falls, Idaho
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Re: Is there a Fighter template?
There is also GURPS Dungeon Fantasy 15 Henchmen pdf, and the making Custom Delver options of combining one of the base 125 point henchman templates (for Archer, Brute, Killer, Skirmisher, or Squire) with a +125 point upgrade lens (Veteran or Champion) to develop a 250 point fighter to match what you have in mind.
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04-30-2020, 11:29 AM | #9 | |
Join Date: Aug 2013
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Re: Is there a Fighter template?
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Sounds like the OP is looking for a warrior who is really talented in combat but isn't one who leads troops. In that case, two DF15 125-point combos would allow you to easily create a warrior who doesn't have those extra Knight abilities. Basically, by doing that, you can dump the advantages and skills in those areas above and get 26 points to spend on skills or other combat-related advantages. Brute + Veteran would work, for example. Squire requires Born War Leader 1 [10], Leadership [1], Strategy [1] and Tactics [1], so it only gets you 13 more points instead of 26. But you get the idea. |
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