Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Dungeon Fantasy Roleplaying Game

Reply
 
Thread Tools Display Modes
Old 04-25-2020, 02:00 PM   #1
Jayleia
 
Join Date: Jan 2017
Default Is there a Fighter template?

We have Holy Warriors, Barbarians, Knights...is there a template for more basic fighters?
Jayleia is offline   Reply With Quote
Old 04-25-2020, 03:13 PM   #2
zoncxs
 
zoncxs's Avatar
 
Join Date: Oct 2010
Location: earth....I think.
Default Re: Is there a Fighter template?

Quote:
Originally Posted by Jayleia View Post
We have Holy Warriors, Barbarians, Knights...is there a template for more basic fighters?
What do you mean by "fighters"?

In DF, the knight template represents the fighter class from DnD. from the description of the template:

"Though you aren’t necessarily an avowed chevalier, you’re
more warrior than some castle-dwelling fop. Also, “knight”
sounds better than “fighter” (so generic!) or “thug” (offensive!)...."
zoncxs is offline   Reply With Quote
Old 04-25-2020, 05:08 PM   #3
DouglasCole
Doctor of GURPS Ballistics
 
DouglasCole's Avatar
 
Join Date: Sep 2004
Location: Lakeville, MN
Default Re: Is there a Fighter template?

Quote:
Originally Posted by Jayleia View Post
We have Holy Warriors, Barbarians, Knights...is there a template for more basic fighters?
Knight uses a combination of ST and DX and mastery of weapons to beat the bemeepus out of folks.

Barbarians overwhelm with raw ST and ferocity and being a mountain of meat.

Holy Warriors are a blend of fighty type and can bring the holy might.

Don't forget the Swashbuckler! Lower ST, really high DX, and mastery of finesse/fencing weapons and precision striking to bring the hurt.
__________________
My blog:Gaming Ballistic, LLC
My Store: Gaming Ballistic on Shopify
My Patreon: Gaming Ballistic on Patreon
DouglasCole is offline   Reply With Quote
Old 04-26-2020, 01:11 PM   #4
Kalzazz
 
Join Date: Feb 2009
Default Re: Is there a Fighter template?

The Scout is the closest approximation of a bow using fighter even if it is far from a pure slugger

Martial Artists can definitely be fighters to
Kalzazz is offline   Reply With Quote
Old 04-26-2020, 11:46 PM   #5
tbone
 
tbone's Avatar
 
Join Date: Aug 2004
Default Re: Is there a Fighter template?

Yep, knights are the "basic fighters" – or would be, if DFRPG centered on lower-level characters. As it is, I describe DFRPG knights as "expert, professional fighters".

For quickly describing the professions to people, I divide them into three broad types:

Fighters
Barbarian
Holy warrior
Knight
Martial artist
Scout
Swashbuckler

Magic users
Bard
Cleric
Druid
Wizard

Other specialists
Thief

That places only one offering in the third category, but the DF line offers more (like Artificer and Sage). And these meta-categories aren't terribly meaningful anyway; the lines are blurry. All the professions have some decent fighting ability. The holy warrior straddles "fighter" and "magic user". And all the professions have some abilities that let them place a foot under "other specialists": outdoorsy ability (barbarian, druid, scout), religious-y stuff (cleric, druid, holy warrior), scholarly knowledge (wizard), social ability (bard), other hard-to-categorize weirdness (martial artist), etc.

But back to the OP: Yeah, I'd call the knight "basic fighter", if that means "closest to the D&D fighter". But that's where we get to what I like most about point-buy systems: if knight isn't what you have in mind for "basic fighter", just modify it, or build exactly what you want from scratch.
__________________
T Bone
GURPS stuff and more at the Games Diner: http://www.gamesdiner.com

Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated)

(Latest goods on site: GLAIVE Mini levels up to v2.4. Update to melee weapon design tool, with more example weapons and commentary.)
tbone is offline   Reply With Quote
Old 04-28-2020, 03:38 PM   #6
Black Leviathan
 
Join Date: Sep 2018
Default Re: Is there a Fighter template?

The Theif template makes for a pretty good dirty fighter, not as formidable as the Barbarian or Knight but capable.

Monks also fight a bit. If you pump stats instead of buying mystical powers you can build the Monk into a terrifying brawler.
Black Leviathan is offline   Reply With Quote
Old 04-28-2020, 09:18 PM   #7
David Johansen
 
Join Date: Dec 2005
Default Re: Is there a Fighter template?

Perhaps a well rounded 250 point fighter who can do it all rather than a heavy armor specialist?

Attributes:
ST 14 [40];
DX 14 [80];
IQ 10 [0];
HT 14 [40].

Per 14 [20];
Will 14 [20]?

Advantages:
Combat Reflexes [15];
Comfortable Wealth [10];
High Pain Threshold [10];
Status 1 [5];

Disadvantages: 40 points from
Bad Temper [-10];
Berserk [-15];
Bully [-10];
Code of Honor (Soldiers) [-10];
Over Confidenct [-5];
Stubborn [-5];

Skills
Boxing DX [2];
Bow DX [2];
Climbing DX [2];
Crossbow DX [1];
Broadsword DX [2];
Flail DX -1 [2];
Knife DX [1];
Knife Throwing DX [1];
Riding DX [2];
Sling DX -1 [2];
Spear DX [2];
Spear Throwing DX [1];
Staff DX [2];
Two-Handed Sword DX [2];
Twohanded Axe Mace DX [2];
Shield DX [1];
Swimming HT [1];
Wrestling DX [2];

And
Raise Two-Handed Sword or Two-Handed Axe/Mace or Bow to DX + 4 [16]; or Broad Sword, or Axe/ Mace, Pole Arm, Spear, or Flail and Shield by DX +2 [+8]
Hit Location (Neck or Vitals) +3 [4]

Lenses:

Leader
Charisma +2 [10]; Leadership IQ +2 [8];

Rogue
Climbing +2 [+8]; Stealth DX+2 [8]; Lockpicking DX [2];

Ranger
Perception +2 [10]; Animal Handling IQ [2]; Survival (Woods) Per [2]; Tracking Per [2]; Area Knowledge (Local and Nearby) IQ [1]

Last edited by David Johansen; 04-29-2020 at 05:56 PM.
David Johansen is offline   Reply With Quote
Old 04-29-2020, 10:13 PM   #8
DAT
 
Join Date: Jan 2005
Location: Idaho Falls, Idaho
Default Re: Is there a Fighter template?

There is also GURPS Dungeon Fantasy 15 Henchmen pdf, and the making Custom Delver options of combining one of the base 125 point henchman templates (for Archer, Brute, Killer, Skirmisher, or Squire) with a +125 point upgrade lens (Veteran or Champion) to develop a 250 point fighter to match what you have in mind.
DAT is offline   Reply With Quote
Old 04-30-2020, 11:29 AM   #9
InexplicableVic
 
InexplicableVic's Avatar
 
Join Date: Aug 2013
Default Re: Is there a Fighter template?

Quote:
Originally Posted by DAT View Post
There is also GURPS Dungeon Fantasy 15 Henchmen pdf, and the making Custom Delver options of combining one of the base 125 point henchman templates (for Archer, Brute, Killer, Skirmisher, or Squire) with a +125 point upgrade lens (Veteran or Champion) to develop a 250 point fighter to match what you have in mind.
DF15 is a pretty good way to go if you want to expand beyond the DFRPG Box Set, and can lead to some nice combos (it's also a good way to make a more AD&D-like Cleric than the current DF cleric, which is really like a holy mage, with very limited combat abilities). The only thing, I think, that makes the DF Knight less like a generic "fighter" template are the following advantages and skill: Born War Leader 2 [20], Leadership [2], Strategy [2], and Tactics [2].

Sounds like the OP is looking for a warrior who is really talented in combat but isn't one who leads troops. In that case, two DF15 125-point combos would allow you to easily create a warrior who doesn't have those extra Knight abilities. Basically, by doing that, you can dump the advantages and skills in those areas above and get 26 points to spend on skills or other combat-related advantages. Brute + Veteran would work, for example. Squire requires Born War Leader 1 [10], Leadership [1], Strategy [1] and Tactics [1], so it only gets you 13 more points instead of 26. But you get the idea.
InexplicableVic is offline   Reply With Quote
Old 04-30-2020, 12:24 PM   #10
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Is there a Fighter template?

The only thing about the Knight which is not 'basic fighter' is that it has 10 points in Born War-Leader, as opposed to making that an optional trait.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:08 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.