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02-08-2019, 06:35 PM | #21 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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02-08-2019, 07:08 PM | #22 | |
Join Date: Aug 2007
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
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The cruiser sat on top of the major population center with it's Major battery Particle Beam being the big hammer (much too much armor penetration for anything likely including the Gibraltars). The Nova stayed with it most of the time using its' fighters and assault boats as the scalpel. The destroyers would deploy as necessary to regulate commerce. Call the mission colonial occupation and control. Eh, it's a sort of justification I came up with for ships I "glued" together based on TL and technology. I ended the battle with the supposition that without the Gibraltars sitting over head with massive missile batteries dissident areas on Earth fractured GLUE.
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Fred Brackin |
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02-08-2019, 07:55 PM | #23 | |
Join Date: Jul 2008
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
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EDIT: I was checking my PMs to see whether I might have gotten it there instead. I don't think so, unless I've deleted something I really should have kept...but there was an interesting nugget from David Pulver which I don't think ever got released elsewhere: "The Book 3 rules may include an option for point defense gunners to (secretly) note they will fire early (at -4 for close range instead of point defense) This can be advantageous if prox fusing is expected, but is kind of disadvantageous otherwise." No, bombs certainly do not have the ability to de-orbit themselves.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 02-08-2019 at 08:00 PM. |
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02-08-2019, 08:41 PM | #24 |
Join Date: Feb 2016
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
If a spacecraft releases the bombs while going 10 mps, the bombs do not have to deorbit. With 2,700 10 megaton antimatter bombs, accuracy is unneeded, as they would glass a hemisphere. The spacecraft can decelerate while the bombs continue to fly towards the planet.
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02-08-2019, 08:50 PM | #25 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
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And no, 2,700 10 megaton bombs would not glass a hemisphere. Wreck the climate, and spread fallout over a lot of area if used as ground bursts, yes. Glass the place? Not a chance.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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02-08-2019, 09:59 PM | #26 | |
Join Date: May 2010
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
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Do you remember how handled many point defense gunners vs. many salvos in the playtest? That is, when one salvo hits, does each gunner declare whether they're firing in point-defense, then the rolls happen? Or is it roll-decision-roll-decision? Or did you not worry about it because in the biggest battle the Gibraltars were too screwed for it to matter? |
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02-08-2019, 10:20 PM | #27 | |
Join Date: May 2010
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
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02-08-2019, 10:29 PM | #28 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
By the way, if a spaceship using a single fusion drive for thrust drops bombs at 10 mps, and then de-accelerates into GSO Earth orbit, it has to release the bombs about 92 hours out. As the bombs are ballistic objects, if there's any half-decent defence system around or on the planet, those bombs aren't landing (and certainly not the ones landing on anything important).
Note that the basic combat system gives bombs a range of 'S' vs surface targets, making this an illegal tactic if using the basic combat system.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
02-09-2019, 09:48 AM | #29 | |
Join Date: Aug 2007
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
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To be specific all identical attacks at the same target were grouped together and then given one roll only with a bonus for ROF as described in Basic. When those attacks were subject to Point Defense PD fire was conducted agaisnt the missiles that would hit using the same proceedure. In the cruiser battle missiles may have been launched in the first Turn but neither their launcher nor their targets lived long enough for them to matter. Agaisnt the Gibraltars the ASATS and their submunitions may have been combined into one salvo (which perhaps they shouldn't have been) but the Gibralter under attack conducted 3 separate PD fires. Once with the Main Battery, once with the Gib''s Missile battery and then with its' Tertiary. If you wonder, I reported all this to David on a roll by roll basis and he did not correct my procedure though he had done so when other issues came up. He even caught it when I was using an table from Spaceships 1 that had later been replaced. If you have issues with this procedure I believe they are rooted in the basic 4e rules for Rapid Fire. I have my own issues with them but for playtests you use the Rules As Written.
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Fred Brackin |
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02-09-2019, 10:10 AM | #30 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: [Spaceships] How does large-scale space warfare play out (without superscience)?
If it is going 10 mps, it isn't in GSO.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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