10-03-2016, 11:02 PM | #61 | ||
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: GURB- The Generic Unoriginal Roleplaying Blog
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Though the choice did bite me in the butt and make the write up twice as hard to pull. The aspect ratio of a round has an effect on a weapons half damage range in the formula GURPS uses in house... the problem was I wasn't 100% sure by what factor changing the aspect ratio would change the half damage range so I spent hours crunching numbers till I got something that at lest seemed to give me similar results heh. Oh and Refplace, got something for ya to check out latter. I'll PM it to you as soon as I can a chance to relax, watch a little youtube and unwind from a long, hard day at work.
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
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10-03-2016, 11:41 PM | #62 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURB- The Generic Unoriginal Roleplaying Blog
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Though with that high caliber can probably use standard ammo modifiers for more variety. I really think you should do this as a Pyramid article, several of your articles would be good fro a tech issue.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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10-04-2016, 01:37 PM | #63 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: GURB- The Generic Unoriginal Roleplaying Blog
Need protection and need to look good while doing it? Want peace of mind but don't want to look like your a walking tank? Need the prospect of death blocked from your life? Then you need Death-Blockers Ltd. for all your armoring needs!
Death-Blockers: Block Death. Look Good. @Refplace: Heh, gotten that before. I do have what I hope will be a Pyramid article in the works atm. Right now I'm trying to see if I can bring the crunch down a few levels to make things easier for the readers while not losing any real detail in the progress. I'm planing on using it to stat up a future post as a test bed for it and if that works out I'll be able to head into the play testing phase.
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
10-04-2016, 01:46 PM | #64 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURB- The Generic Unoriginal Roleplaying Blog
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And the name and tag line are neat.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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10-04-2016, 03:40 PM | #65 | |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: GURB- The Generic Unoriginal Roleplaying Blog
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I think that adding character to your gear is important. When making your own campaign the one of the problems you run into is often players will rush in to get the gear that has the best numbers rather then the ones the suit them. This is because the gear you make for your game isn't going to have the an emotional resonance with them like gear based off of real world examples or based on an established franchise. By adding a little back story and flavor to things gives your players more to work off of and they might start to pick gear based more off its description then just its raw numbers. Of course while doing this, you have to be extra careful to make sure your write up and stats line up with one another heh.
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
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10-05-2016, 11:45 PM | #66 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: GURB- The Generic Unoriginal Roleplaying Blog
Holy cow, it's GURPSday again already!
This week I cover how to design your very own totally not lightsabers!
__________________
GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
10-06-2016, 10:48 AM | #67 | |
Join Date: Oct 2015
Location: Cincinnati, OH, USA
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Re: GURB- The Generic Unoriginal Roleplaying Blog
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10-06-2016, 11:26 AM | #68 | |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: GURB- The Generic Unoriginal Roleplaying Blog
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Thanks for the feed back!
__________________
GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
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10-06-2016, 04:47 PM | #69 | |
Join Date: Oct 2015
Location: Cincinnati, OH, USA
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Re: GURB- The Generic Unoriginal Roleplaying Blog
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SM -12 seems a bit low to me, though. SM is based off of the longest dimension of an object. You gave the power cord a length of 1.5 yards. The power cord should therefore have SM -1. I'd consider shortening the power cord. 1 yard of power cord should be enough to allow the use of the Force Zweihänder without hampering the wielder's movements too much. Keep in mind that this is about half the height of a SM 0 humanoid. Using this shorter power cord, we have a SM -2. This makes the power cord more annoying to hit, helping make up for its fragility. |
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10-06-2016, 04:52 PM | #70 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURB- The Generic Unoriginal Roleplaying Blog
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__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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