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11-05-2013, 10:13 AM | #1 |
Join Date: Jan 2011
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Shadow people
Hey everyone,
the next big threat that my players shall face is a race of shadow people, so called, because they're made of shadow. We've established that darkness is their weakness (only light casts shadows...) and the players have the magical tools to create darkness weapons. I could use some help in figuring out how to model the shadow people in GURPS stats, because as free-wheeling as I GM, I like to have some guidance in the form of stats. What I have come up with is that I want them to be either Diffuse or Homogenous (I'm reading up on those two now), with low IQ (semi-animal~ish) and NOT invincible to everything else. Thank you for brainstorming with me! |
11-05-2013, 11:17 AM | #2 |
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: Shadow people
That's an odd one. I would think that darkness would be a totality of shadow, allowing ultimate freedom of movement, whereas light would at minimum pin them to a surface, effectively making them 2D in those instances.
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11-05-2013, 11:39 AM | #3 |
Join Date: Dec 2006
Location: Houston
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Re: Shadow people
A few things.
As dwarf mentioned, figure out what you mean by the differnece between darkness and shadow. How would a flash spell affect them for example? A light Jet? What happens if the PCs snuff out all the light via a Darkness spell? Does the darkness then make them 3d and thus vulnerable to melee attacks? When you say not invincible to everything else, what else do you want them to be vulnerable to? Do you want 'normal' weapons to affect them? Is there DR involved? Look at the different damage types Burning, Corrosive, Crushing, Piercing, Impaling, Cutting and decide from there how you handle those. Are they 3d or 2d creatures? Do they actually combat the PCs or the PC's shadows and the damage is transfered to the PCs? We love helping, but the more info you provide us with, the more efficiently we can help you. Nymdok |
11-05-2013, 11:48 AM | #4 | |
Join Date: Mar 2012
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Re: Shadow people
Well, here's a writeup I did for the Vote Up a Fantasy Setting:
Quote:
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11-05-2013, 02:51 PM | #5 |
Join Date: Jan 2011
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Re: Shadow people
Dwarf99:
Yes, but I think it's a cool mechanism. The reasoning is that they dissolve in complete darkness and need at least some light to exist. Bright light will still stun and displace them, though. Making them temporarily 2D is a great idea that I might steal! Nymdok: Thank you for the input, I don't have the answers to all your questions yet, and thinking about them will definitely help me flesh out my shadow people. About the invincibility: They are 3D creatures, made of something like living shadow, which is very hard to damage or hurt by anything except utter darkness (magical) or corrosive attacks (which they can't regenerate). Possibly lasers would work like regular guns, not so sure. Regular light is at most good for a stun. So just shooting them will take a lot more effort than shooting a human, but should work. Meanwhile a magical anti-flashlight will hurt them badly. I don't think DR should be involved, but I don't really know... I haven't designed my own race yet :) They attack the PCs, so far. Attacking their shadows... That's an idea :) Maybe for some of their special attacks. Thanks for helping even with little info. I try to offer as much as I can, but there isn't too much yet. I tend to flesh out my world on the go, but I've never invented a race with such a 'special' ability. Samd6 What does Shadow Form(medium carry) mean? |
11-05-2013, 02:56 PM | #6 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Shadow people
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11-05-2013, 02:56 PM | #7 |
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: Shadow people
it's actually canonical. B. 283.
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Tags |
inspiration, magic, monsters, shadow |
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