02-19-2018, 10:13 AM | #11 |
Join Date: Jan 2007
Location: Rio de Janeiro, Nova Brasília
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Re: Ogre and GEV Usable Miniatures
Polish manufacturer Oddzial Osmy has 3mm (1/600) figures that work a treat for Ogre. You can buy them in North America via Pico Armor:
https://www.picoarmor.com USD 3.50 will get you 15 castings. Here’s a link to my blog which shows the beginning of a 3mm Ogre set up: http://leadnobleed.blogspot.com.br/2...ves-along.html Last edited by Macunaima; 02-20-2018 at 03:32 AM. |
02-19-2018, 10:49 AM | #12 | |
Join Date: May 2013
Location: Tyler, Texas
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Re: Ogre and GEV Usable Miniatures
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02-19-2018, 04:06 PM | #13 |
President and EIC
Join Date: Jul 2004
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Re: Ogre and GEV Usable Miniatures
That city is exceptionally great.
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02-19-2018, 06:19 PM | #14 |
Join Date: May 2007
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Re: Ogre and GEV Usable Miniatures
I am really inspired by seeing people's various solutions for city markers. Once I get my current collection of minis finished, I think I'm going to see about doing some cities of my own.
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02-20-2018, 03:33 AM | #15 |
Join Date: Jan 2007
Location: Rio de Janeiro, Nova Brasília
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Re: Ogre and GEV Usable Miniatures
Thanks, Steve! It is made out of bits from Spartan Games OoP “ground facilities” pack for their spaceship game (the name of which escapes me).
Last edited by Macunaima; 02-20-2018 at 03:38 AM. |
02-20-2018, 03:53 AM | #16 |
Join Date: Jan 2007
Location: Rio de Janeiro, Nova Brasília
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Re: Ogre and GEV Usable Miniatures
If I had known the new minis were coming out, I’d have waited. But given that most of my miniatures terrain is now 3mm, this was a quick and easy way to play Ogre Minis. It has the advantage, also, of making a standard GEV map a half meter square in terms of table footprint.
I am now making some more abstract terrain for quick games. This is based on painted “foamie” hexes, eaxh one 20mm across. |
02-20-2018, 08:59 AM | #17 | |
Join Date: Feb 2016
Location: Lancaster, PA
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Re: Ogre and GEV Usable Miniatures
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Because of the difference between Figure scale and Map scale, 3mm looks like it'd be really workable for official minis + oversized hexes, in the spirit of what Desert Scribe did a couple years ago. Taking Ogre full-3D, what your battlefield looks like comes down to what you decide to do with hexes vs inches, what you do relative to map space (I won't say 'map scale', because that's nearly 1:40,000...may as well use candy sprinkles for skyscrapers at that point) vs what you decide to do relative to the figures themselves, etc.
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Andy Mull MIB Agent #0460 Ogre 134th Battalion Lancaster, PA Imgur: https://agent0460.imgur.com/ |
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02-20-2018, 11:36 AM | #18 | |
Join Date: Jan 2007
Location: Rio de Janeiro, Nova Brasília
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Re: Ogre and GEV Usable Miniatures
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02-20-2018, 12:24 PM | #19 |
Join Date: May 2007
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Re: Ogre and GEV Usable Miniatures
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02-20-2018, 07:03 PM | #20 |
Join Date: Feb 2016
Location: Lancaster, PA
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Re: Ogre and GEV Usable Miniatures
That's because it's a good excuse! But when we play Battletech, we look up the excuse in the index and are told it's on page 412, flip around a bit to find out that inserting images added 9 pages and it's actually on page 421, and end up at a paragraph that reads "for the text of the excuse, see 'Unfolding the mapsheets' on page 198."
(Can you tell I was digging around a Catalyst-penned sourcebook last night? I may or may not be a little frustrated and may or may not be wearing an exaggeration thereof on my sleeve)
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Andy Mull MIB Agent #0460 Ogre 134th Battalion Lancaster, PA Imgur: https://agent0460.imgur.com/ |
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