10-02-2015, 11:26 AM | #21 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: Leveled Innocence advantage for DF idea
Probably the most silly-flavored things in DF1-3 in my eyes are the flavor text on the racial templates.
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10-02-2015, 11:29 AM | #22 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Leveled Innocence advantage for DF idea
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I wouldn't use it for a Sword and Sandal for instance, especially not even an olde fashioned Conan sword and sandal. But DF heartily supports Arnie's Conan. |
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10-02-2015, 11:30 AM | #23 | ||||
Join Date: Oct 2004
Location: Yorkshire, UK
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Re: Leveled Innocence advantage for DF idea
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There are only really a handful of monsters, and they're scattered through the book - no easy reference to a list of monsters. Overall - Fantasy provides far less of a basis upon which to run a games, than DF1-3 which you can buy for the same price. Quote:
It would take me (and my players) quite a lot of time to create characters, choose gear, etc. from Basic/Powers/Magic - DF provides everything necessary to create characters and be on our way adventuring in one evening. EDIT: I might also come to the GURPS Forums, to seek advice, ideas, thoughts, etc. on my ideas, thoughts, problems and questions - and I'd like to think I might get some helpful advice, and not just get beaten over the head for wanting to play my game in my way, and not in the way some other people seem to think is the 'right' way. Quote:
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I'm pretty sure Dungeon Fantasy would be a good basis for many different possibility with minimum extra work. Last edited by SCAR; 10-02-2015 at 11:43 AM. |
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10-02-2015, 11:37 AM | #24 | |
Join Date: Oct 2004
Location: Yorkshire, UK
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Re: Leveled Innocence advantage for DF idea
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If I want to play a Dwarf Cleric, I'm taking the Dwarf racial template, and probably not even reading the flavour text. I have my own idea what Dwarves are like - and assuming my idea and the GMs idea are compatible, and the traits on the template match up, then great. |
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10-02-2015, 12:10 PM | #25 |
Join Date: Nov 2006
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Re: Leveled Innocence advantage for DF idea
DF is a good starting point for high powered fantasy games in my opinion. It has all sorts of powers and types of templates that are balanced against each other. It also has lots of treasure and monsters that are ready to find and fight. The important thing is the balance and DF is pretty good with that. All you need to do is add a backdrop that you like and you are ready to go with an adventure.
The reason for leveled Innocence in DF was because it would be balanced against existing balanced templates. Sure it is a cosmology advantage but there are also cosmology assumptions in DF already. One is that the Divine does not intervene much directly, instead it uses the followers like clerics and holy warriors to further it's agenda. Thus angels don't descend to the mortal world and defeat the demonic temple instead the Divine uses clerics and holy warriors to do that. The Infernal sort of follows this rule but cheats a lot allowing mortals to summon demons easily and often . But both allow mortals to fight it out instead of direct Divine vs Infernal combat. |
10-02-2015, 12:19 PM | #26 | ||
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Leveled Innocence advantage for DF idea
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If I sat down I could find where the rules imply a 'sillier'* game than I prefer... Delver's Webbing is the first item to spring to mind, which highlights the TL3~ setting it's at. * Perhaps silly isn't the most accurate term. "Extra Light" or "Beer and Pretzels" is probably closer to what I mean (though both are above the stereotypical "Orc and Pie"). But the Pyramid Hat is damned silly and as I'm playing a proto-Psi has probably been stuck in my mind more prominently. While I can overlook racial template fluff, it does set the stage for races themselves. Very hard to restart taking Dwarves seriously when they're reduced to "Bearded and likes ale" in their fluff text and greedy alcoholic miners in their stats. ;) |
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10-02-2015, 01:10 PM | #27 |
Join Date: Oct 2008
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Re: Leveled Innocence advantage for DF idea
Yes, yes, we know you are only allowed to play games THE CORRECT WAY....
That being out of the way, and to the actual topic: IOU had a advantage "mundanity" that allowed a "Reality check" for the mundane character to negate anything "odd", basically whenever they would see or be targets of something weird the weird stuff would just not work/be there on a roll of the reality check or less. At higher levels the mundanity would do real changes to the odd things, so for example a laser pistol would be turned into a toy laser pistol and aliens would be turned to men in funny costumes and so on. For a less silly setting there could indeed be something like a blessing causing a protection effect that make it harder for monsters or totally making them go away. In general though if I were to run something closer to DF, I would likely do it on area basis not individual basis. Basically in classic games you had dungeons in levels with lower levels being filled with more dangerous monsters,wilderness area getting more and more dangerous as you got away from the village and only rarely would the monsters get enough power to actually attack a village. To simulate something like that you could have civilization to act as a sort of civilization level X with areas out from that being steadily lower bands. The stronger the monster the lower the "native band" is. If a monster tries to enter a higher band than their native they would need to make an unmodified roll against some number. For groups the boss rolls for everyone. Thus it would be possible to monsters to attack villages by rolling well, but that would be rare and normally monsters would dwell at their own band, as getting to higher band is hard and going to lower band would make you bump into critters nastier than you are. |
10-02-2015, 01:16 PM | #28 | |
Join Date: Oct 2004
Location: Yorkshire, UK
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Re: Leveled Innocence advantage for DF idea
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10-02-2015, 01:16 PM | #29 | |
Join Date: Nov 2006
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Re: Leveled Innocence advantage for DF idea
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10-02-2015, 01:23 PM | #30 | |
Join Date: Oct 2004
Location: Yorkshire, UK
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Re: Leveled Innocence advantage for DF idea
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