04-29-2012, 03:48 PM | #1 |
Join Date: Jan 2011
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Frag
Can some specify rapid fire for me? Does it superceed ammo? Meaning a nuke can be fired twice?
I have just started playin this so many questions are coming up... How does exoskeleton work on the jumping text? Do you get an extra 2 spaces to movement or do you just jump 2 for free.. We can't agree on the interpretation.
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If i respond to your questions do no mistake me for a moderator... I'm just trying to be friendly and helpful, again I am just a player not a moderator Last edited by natesroom; 04-29-2012 at 04:24 PM. |
05-01-2012, 07:32 PM | #2 | ||
Join Date: Nov 2011
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Re: Frag
Quote:
Quote:
Hope that helps and if I have miss guided you we get corrected! Allan
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05-02-2012, 12:29 PM | #3 |
Join Date: Jan 2012
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Re: Frag
Allen,
I agree with you 100%. The rapid fire does not override the ammo. It allows a weapon to fire twice per shot, but will not allow a weapong to fire past its ammo. So a heavy assault cannon will fire twice and only twice (it only has two ammo) in the same shot. The port. Nuke is one shot, so rapid fire is wasted here. As for the exo. I agree. It gives the first two movement on a jump free. The rest of it is at the normal 2 for 1. This is how I have always played it, and seeing as how you read it the same, I dont think we can be too far off. |
05-03-2012, 06:40 AM | #4 |
Join Date: Jan 2011
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Re: Frag
I know those arent "Official" But thats how i was ruling it also... Thanks for input.
As i have just learned and picked up FRAG and will be demoing it more heavily do too its speed and ease of play, i know i will have more questions and would love to update the FAQ if i have enough questions.
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If i respond to your questions do no mistake me for a moderator... I'm just trying to be friendly and helpful, again I am just a player not a moderator |
05-09-2012, 03:35 PM | #5 |
Join Date: Jan 2011
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Re: Frag
I have another Question for you guys and hopefully you can help me rule this one..
On the Over/Under Gadget that allows you to combine both guns... how do you rule the weapon? if i combine an energy and and the shotgun is it all energy? Also if i combine the machine gun and the shotgun can i fire it twice?
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If i respond to your questions do no mistake me for a moderator... I'm just trying to be friendly and helpful, again I am just a player not a moderator |
05-09-2012, 07:49 PM | #6 |
Join Date: Aug 2004
Location: NJ
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Re: Frag
you roll dmg for each weapon separately, but I think it's just one hit roll.
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just your average geek making his way through the 'verse... |
05-10-2012, 06:13 AM | #7 |
Join Date: Jan 2011
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Re: Frag
Hmmm...i hadnt thought about that, since it says it creates ONE weapon...
I thought the idea was to create a super weapon... anyone else have an opinion?
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If i respond to your questions do no mistake me for a moderator... I'm just trying to be friendly and helpful, again I am just a player not a moderator |
05-11-2012, 04:55 PM | #8 |
Join Date: Jan 2012
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Re: Frag
Over Under combines two weapons to attack at the same time. It does not cahnge the properties of the weapons, or the ammo they wield. The machine gun/shot gun combo I usually work like this. The shotgun and machine gun fire at the same time, and the machine gun fires a second time on top. Or use an energy weapon, you can burn through it in one shot, or use it one pulse at a time. The attached weapon would fire on each pull of the trigger. I look at it in "real world" terms. You pull a trigger and hold it down. Most shotguns fire one blast, the machine gun keeps going. hence, the second attack. I hope this helps....
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05-15-2012, 08:44 AM | #10 |
Join Date: Jul 2009
Location: Indiana
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Re: Frag
The FRAG FAQ posted on the product page states that it was last updated April 3, 2002: http://www.sjgames.com/frag/extras/faq.html
Is there a more current FAQ, or are there efforts being made to update that one?
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I don't practice what I preach because I'm not the kind of person I'm preaching to. Munchkin stuff: https://docs.google.com/document/d/1...ZUCvPIc6Y/edit MiB #9933 |
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