04-22-2014, 07:12 AM | #11 |
Join Date: Oct 2005
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Re: A-10 Stats
Yes, I worked on the A-10 back when I was on active duty. That bird can carry a sh*tload of ordinance and can take enough damage to destroy five of any other combat type and it was designed to be easy to work on.
Have you tried Google? Search for the A-10 specifications and you should get what you need. What you probably won't be told is that the titanium bathtub, the cockpit protection, can take two 37mm hits in the same spot before the protection breaks down and anything after that can get through. The aircraft can fly with one engine and one horizontal and vertical stabilizer missing as well as the outer portion of each wing down to where the ailerons start. The Electronic Warfare Receiver (what I used to work on - an earlier version, ALR-46 against ALR-69 today) can detect, and display (and otherwise warn the pilot about) as many as a dozen different threats of various types giving the direction in relation to the aircraft nose and the distance in relation to the effective danger distance. The effective danger distance is how close the threat has to be before it has a serious chance to kill the A-10.
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The World's Tallest Dwarf |
04-24-2014, 03:15 PM | #12 |
Join Date: Apr 2014
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Re: A-10 Stats
bump (please, plane stats anyone?)
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04-24-2014, 08:55 PM | #13 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: A-10 Stats
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As a first draft: Code:
TL Vehicle ST/HP Hnd/SR HT Move LWt. Load SM Occ DR Range Cost Locations Stall 7 Fairchild Republic A-10 117 +1/3 13f 2/215 25 8.2 +6 1 ? 2500 $11.8M g3WWi 68
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RyanW - Actually one normal sized guy in three tiny trenchcoats. Last edited by RyanW; 04-24-2014 at 09:00 PM. |
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04-24-2014, 09:11 PM | #14 | |
Join Date: Jun 2006
Location: On the road again...
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Re: A-10 Stats
Quote:
Not sure I agree with the Hnd/SR figures. 0/4 may be more accurate; it's been known to land safely after losing most of one wing and half the tail, and being riddled with .50cal AA gunfire.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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04-24-2014, 09:54 PM | #15 | |
Join Date: Oct 2005
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Re: A-10 Stats
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I'm not sure on the GURPS stats but the A-10 is extremely maneuverable, at least comparable to what I have seen WW II fighters do. The first A-10 at DMAFB put on an air show for the troops and it was doing high-G turns, loops, and rolls, etc. without leaving the maintenance area of the flight line once it was in the air, and never more than a couple of hundred feet in altitude, it didn't lose much altitude in all that maneuvering. Take-off and landing are short distance also, it was designed for unimproved runways where there might be obstacles close by. In case you can't tell, the A-10 is my favorite of all the types I worked on, with the AC-130 a close second.
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The World's Tallest Dwarf |
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04-24-2014, 10:20 PM | #16 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: A-10 Stats
Quote:
Basically taught a generation of F-16 pilots which parts of the sky belong to Warthogs and Frogfoots (Frogfeet?).
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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04-25-2014, 08:39 AM | #17 | |
Join Date: Jul 2006
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Re: A-10 Stats
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04-25-2014, 08:08 PM | #18 | |
Join Date: Oct 2005
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Re: A-10 Stats
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In my post about the maneuverability of the A-10 I referenced the first A-10 to be assigned to DMAFB and the air show the pilot put on. I repeat that the aircraft was probably never over 200 feet in altitude and if the aircraft had lost energy as you suggest, he would have crashed into a whole bunch of A-7 aircraft parked on the flight line.
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Tags |
a-10, atgm, gurps, military |
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