10-02-2012, 10:03 AM | #51 | |
Join Date: Aug 2004
Location: Tuscaloosa, AL
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Re: Heavy sabers (dao) and a Perk to help them
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10-02-2012, 10:40 AM | #52 | |
Join Date: Feb 2012
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Re: Heavy sabers (dao) and a Perk to help them
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Dueling polearm can use defensive attack, remaining useful and versatile. I prefer to accomodate the issue in another manner. Falchions (and so-called bastard swords) are U only on swing, and not on thrust. There are "middle falchion", too; they have -1 thr and +0.5 sw, and no U at all. Half-points reduce granularity. |
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10-02-2012, 12:41 PM | #53 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Heavy sabers (dao) and a Perk to help them
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Seems more appropriate that way, as this is very much about specialised training with a weapon rather than a specific move you can pull off in combat regardless of whether you have a long stick, bastard sword or khopesh. I'm sensitive to the price difference between a 1 point Perk and the 3 points it would cost to increase a Hard Technique to full skill, however. If GMs feel that anyone who wants this will only ever want it for one weapon anyway, that could be a reason to prefer the Technique. In a campaign where characters may frequently use different weapons*, however, the necessity to 'spend' one of your Perk slots combined with the limitation of working only with one weapon type out of many that are covered by a skill, more or less balance it out. I might consider making this a leveled Perk, with one level of it negating the U on a thrust attack and making it possible to make swing attacks using the Defensive Attack rules without taking the Defensive Attack maneuver** The second level would then allow a swing attack at only -1 to damage. Personally, though, I would consider that unrealistically severe. It would require an investment of 20 points in a style and the use of both Style Perks for just this before someone could use a dao and have it be at least as effective*** as a cavalry saber or broadsword. *Both because I have a variety of small house-rules that reward or penalise the use of appropriate weapons for each specific situation and because it is a fantasy campaign and characters can't choose what form a magic weapon comes in. **Relevant if the attack with a U weapon is not your only attack on your turn. ***On average, though each weapon has its niche and a skilled user can leverage the small differences.
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10-02-2012, 08:20 PM | #54 | |
Join Date: Oct 2007
Location: Vermont
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Re: Heavy sabers (dao) and a Perk to help them
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Then, you'd open the door for Technique Adaptation perks (Weapon Control with Khopesh, for example), but that's more of a feature than a bug. It costs regular price with a Dao or Falchion, but costs extra and requires GM approval for other weapons.
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11-19-2012, 05:11 AM | #55 |
Join Date: Mar 2006
Location: Iceland*
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Cavalry Sabers
I realised that cavalry sabers are still listed as being TL4 in Low-Tech. I didn't notice this in the playtest.
While the European weapon with that name is TL4, I'm pretty sure that weapons using those stats would have been available by TL2 and certainly by TL3. Am I way off base in this? Or was this simply an oversight and ought to be reported as errata?
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11-19-2012, 05:33 AM | #56 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: On Swords, Blades and the Song of Swords
Should probably be TL2. The buff coat had the same problem in Basic Set but was fixed in Low-Tech.
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11-19-2012, 05:41 AM | #57 |
Join Date: Mar 2006
Location: Iceland*
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Re: On Swords, Blades and the Song of Swords
My feeling, at least, is that some single-edged, curved blades of TL2 are not sufficiently heavy to be considered falchions, but still heavier than a shortsword. Cavalry saber stats look just right for a light maichara, but I have no idea if there is any extant example of such a thing. There are plenty of Chinese sabers too short and light to be modelled by the LT Dao, though.
And by mid-TL3, weapons that would clearly count as Cavalry Sabers have started to be used by a lot of cultures, on the steppes and down into the Middle East. Should this be reported as errata? It's simple to fix, at least.
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11-19-2012, 05:47 AM | #58 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: On Swords, Blades and the Song of Swords
Not sure. Probably not until it is determined whether it should be TL2 or TL3.
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11-19-2012, 05:49 AM | #59 | |
Join Date: Mar 2006
Location: Iceland*
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Re: On Swords, Blades and the Song of Swords
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Even using the lighest leather available, i.e. Medium Leather, one gets a weight that is prohibitive if it has to cover both arms, the whole torso and the legs down to the knees. I'd really like to have the option of DR 1* leather, to match the DR 1* Padded Cloth+. Sure, I guess that DR 2/1* is fair for buff coats that are thick across the chest, but if that's used for the limbs too, we get 23-24 lbs. as the lightest possible buff coat. +Since layered fabric provides better protection for its weight than leather, it seems that around 8 lbs. base weight would be a fair estimate of DR 1* leather.
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11-19-2012, 05:54 AM | #60 |
Join Date: Mar 2006
Location: Iceland*
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Re: On Swords, Blades and the Song of Swords
At what point are the Chinese considered to have attained TL3? By the Tang dynasty, at least, there are examples available that would certainly use Cavalry Saber stats.
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