04-30-2019, 08:11 AM | #1 |
Join Date: Aug 2004
Location: Pacheco, California
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Stat inflation in Decks of Destiny
The lack of non-fighter hero cards maxes out heroes to 38 attribute points when applying some modifier cards.
First the fighters are all 34 point characters to begin with: ST + DX which total to 24 plus the note that "In a Wizard game, increase IQs to 10." Then play the Master Physicker card and the simple fighter is now 24 points of ST + DX added to IQ 14 is 38 attribute points, a 2300 XP character, or more depending on the order of adding those attributes WRT talent costs. How are 32 point wizards expected to keep up?
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-HJC Last edited by hcobb; 04-30-2019 at 11:55 AM. |
04-30-2019, 08:51 AM | #2 |
Join Date: May 2007
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Re: Stat inflation in Decks of Destiny
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04-30-2019, 09:07 AM | #3 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Stat inflation in Decks of Destiny
The problem is that there are no non-fighter heroes. Your support heroes have full combat stats in addition to their high-IQ talents. The fix would be to stat out the healer, thief, naturalist, etc. as distinct balanced characters rather than as add-ons on top of front line fighters.
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-HJC |
04-30-2019, 10:47 AM | #4 |
Join Date: Dec 2017
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Re: Stat inflation in Decks of Destiny
Do you mean they max out at 38, as in your example, or 48, as in your top line? If they are sending us cards with 48 point characters I'll be pretty ticked, but 38 point characters will be common for campaigns that have been going on for a few months, or people who play a lot of melee/wizard.
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04-30-2019, 10:48 AM | #5 |
Join Date: Dec 2017
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Re: Stat inflation in Decks of Destiny
I think the way to create non fighter specialists is to just have a default sort of profile (or a set of them) with no combat skills, and then draw a talent card.
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04-30-2019, 01:55 PM | #6 |
Join Date: Nov 2010
Location: Arizona
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Re: Stat inflation in Decks of Destiny
I'm confused by this whole issue. If I don't "like" the results I get, I re-draw. If I don't have a fighter with an IQ sufficient for some super talent, I either re-draw, pick a different talent, or modify the fighter to fit the circumstances (by adjusting his characteristics to allow for the necessary IQ) and write him up on a blank fighter-pad sheet. I almost never slavishly follow whatever pops up unless I'm playing solitaire, and then the challenge is different for me as a player anyway. Why are we making this so hard?
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05-03-2019, 12:15 AM | #7 | |
Join Date: May 2007
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Re: Stat inflation in Decks of Destiny
Quote:
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05-03-2019, 05:49 AM | #8 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Stat inflation in Decks of Destiny
Quote:
Going up against 38 attribute monsters will limit wizard ability to use Control Person or Illusions. Normally the people who could resist their spells would not also be competent fighters. This is the same as handing out 22 point powerstones to starting wizards.
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-HJC |
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05-05-2019, 08:34 AM | #9 |
I do stuff and things.
Join Date: Aug 2004
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Re: Stat inflation in Decks of Destiny
It's a non-issue for most players. The tools are there for the players and GMs to have fun; just settle on a format in advance and then dive in and adventure.
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