11-25-2009, 06:02 PM | #1 |
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Join Date: Sep 2004
Location: Southeast NC
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DF (Dwarf Fortress) in DF (Dungeon Fantasy)
Having initially misread the Templates in GCS thread title, I was inspired to throw out the idea of Dwarf Fortress creatures as potential monsters to put into a DF game. Henceforth, DF refers only to Dungeon Fantasy, Dwarf Fortress will be spelled out to prevent confusion.
The Giant Cave Spider (GCS) is the Acid Spider of DF2, with the following changes:
When moving through an area that a giant cave spider is nesting in, you encounter a strand of web on a 3 or less on 1d each 5 yards moved (or each turn while in combat). A DX or Acrobatics roll can avoid becoming entangled, if you can see it (Vision+4, minus any penalties for darkness). Once you've become tangled in a web, the spider (if present) will become aware of you on a roll of 12 or less, rolled each round you do anything but stand perfectly still (which, if you know anything about giant cave spiders, should require a Will roll). The webbing resists attempts to break loose with a ST of 12. Unlike acid spider venom, giant cave spider venom is not particularly useful for making grenades, but counts instead as Monster Drool. A single, freshly killed spider can yield 2d doses. Cave spider silk is also very valuable. A single nest can yield up to 3d pounds of useful silk, worth $100 per pound. The stickiness and the need to avoid tearing it too much means it takes about 12 hours to clean out a nest.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
Tags |
creatures, dungeon fantasy, dwarf fortress |
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