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Old 05-27-2019, 11:31 AM   #21
Prince Charon
 
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Default Re: Fixed Magic question

Quote:
Originally Posted by Anaraxes View Post
Solitary Casting, -20%: Not as such in my PDFs. As "Solitary", -40%, B67.
That will make more sense if you read post #15, above.
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Old 05-27-2019, 12:31 PM   #22
maximara
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Default Re: Fixed Magic question

Quote:
Originally Posted by Anaraxes View Post
Solitary Casting, -20%: Not as such in my PDFs. As "Solitary", -40%, B67.
Incorrect.

"Those with limitations only on Magery above 0 can always cast spells and sense and use items normally, but can only unleash their full power in restricted circumstances. But what about those who can detect and use items but not cast spells while their limitations apply? Optionally, the GM may allow such mages to take limitations on Magery 0, but at half their usual value." (sic) (Thaumatology 21)

This (and other enhancements and limitations) is over on the GURPS wiki under Magery as a quick reference sheet as magery now has its enhancements and limitations scattered over as least three books: Basic Set, Fantasy, and Thaumatology

Last edited by maximara; 05-27-2019 at 12:47 PM.
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