05-27-2019, 11:31 AM | #21 |
Join Date: Dec 2012
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Re: Fixed Magic question
That will make more sense if you read post #15, above.
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05-27-2019, 12:31 PM | #22 | |
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Join Date: Aug 2004
Location: Sumter, SC
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Re: Fixed Magic question
Quote:
"Those with limitations only on Magery above 0 can always cast spells and sense and use items normally, but can only unleash their full power in restricted circumstances. But what about those who can detect and use items but not cast spells while their limitations apply? Optionally, the GM may allow such mages to take limitations on Magery 0, but at half their usual value." (sic) (Thaumatology 21) This (and other enhancements and limitations) is over on the GURPS wiki under Magery as a quick reference sheet as magery now has its enhancements and limitations scattered over as least three books: Basic Set, Fantasy, and Thaumatology Last edited by maximara; 05-27-2019 at 12:47 PM. |
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