Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-07-2017, 02:08 PM   #1
jacobmuller
 
jacobmuller's Avatar
 
Join Date: Feb 2006
Location: Not in your time zone:D
Default [Basic Set] the cost of ST

If you've read Pyramid #83, Know Your Own Strength, you'll know that Striking ST (StST)was reasoned out to be worth 1 character point [1/lvl].
{Edit - I'm not using KYOS}
I've been overthinking ST lately* and I'm in two minds about the cost. Should it be changed to:
ST [5/lvl]: StST [1/lvl] + LfST [2/lvl] + HP[2/lvl].
Or
ST [10/lvl]: StST [2/lvl] + LfST [3/lvl] + HP [5;lvl]?
or
*leave well enough alone:/

{stoat} Logic:
If StST can reasonably be [1/lvl], could Lifting ST (LfST) be [2/lvl]? It counts for 1/4 die of damage, in some limited melee capacity, and how much you can carry - it does two things to StST's one. Leaving HPs as [2/lvl], that'd make ST just [5/lvl]... Further on in Pyramid #83, suggested (lovely) changes to the source for PER, the use of HT, DX and Speed, would give IQ[15/lvl], DX[15/lvl], HT[15/lvl]. Fun but should ST be so cheap? Does it really matter when it's limited by human limits?
Or
That StST reasoning could be taken to mean it could cost [2/lvl] - that 1/4 die can be Cutting or Impaling and costs round up. By the same reasoning, that'd make LfST stay at [3/lvl].
And maybe HP under-priced. FP are [3/lvl] and you only have 10, for all their usefulness. HP are your very life, they count toward damage for Slams, and you probably have more than 1 for every 1 you buy - you don't necessarily die until -5*HP/ If HT 10 gives 50% chance of living to lose another HP, then each HP can be 1+1/2+1/4+1/8+1/16+1/32. Seems reasonable to call that [5/lvl] and that's keep ST costing [10/lvl].
__________________
"Sanity is a bourgeois meme." Exegeek
PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/
It's all in the reflexes

Last edited by jacobmuller; 07-08-2017 at 01:49 PM.
jacobmuller is offline   Reply With Quote
 

Tags
basic set


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:23 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.