11-30-2017, 03:41 PM | #1 |
Join Date: Aug 2015
|
Winding up throws
Are there any official rules for what kind of modifiers you should get to throwing for spending a turn to "wind up"?
|
11-30-2017, 03:48 PM | #2 |
Join Date: Feb 2016
|
Re: Winding up throws
No, but I think that it would represent Extra Effort. For example, a ST 12 character with Throwing (DX+4) could increase their effective ST to 15 by spending 1 FP and making a Will-based Throwing roll at -5.
|
11-30-2017, 04:51 PM | #3 |
Join Date: Aug 2004
|
Re: Winding up throws
IMHO, what's missing from throwing rules is a simple All-Out Attack (Strong) option.
If you're hurling javelins from a far-back (and safe) spot on the battlefield, or hurling anything in a track and field competition, you're not going to make a cautious "combat attack" and instantly return to a defensive pose, ready to dodge and parry and block. You're going to heave with all your might! Rather than some tricky new mechanism for that, I like the idea of just allowing All-Out Attack (Strong) with throws. Here's my proposal; nothing fancy, just (1) allow the usual damage bonus, and (2) add 30% to distance (or a third, if that's easier). That's it. I think it nicely simulates how people actually throw things (when they don't have to simultaneously defend themselves from combat attacks), and makes GURPS throwing distances a bit more realistic, too. (Compare your strongest PC's javelin distance with the actual world's record, which is over 100 yards...) Final note: GURPS' All-Out Attack isn't quite what you're asking for, which is a special wind-up that requires an extra turn of prep (a Ready, I'd call it). There just isn't a wind-up move like that in the game, whether for a throw or a melee attack; if you describe a "wind-up" haymaker punch or axe blow, most any GURPS player will suggest abstracting that into an All-Out Attack. Is AOA good enough for your purpose, or are you definitely wanting a "wind-up that takes extra time" effect?
__________________
T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com Twitter: @Gamesdiner | RSS: here ⬅︎ Updated RSS link | This forum: Site updates thread (occasionally updated) (Latest goods on site: GLAIVE Mini levels up to v2.4. Update to melee weapon design tool, with more example weapons and commentary.) |
11-30-2017, 05:16 PM | #4 | |
Join Date: Jun 2006
|
Re: Winding up throws
Quote:
__________________
-- MA Lloyd |
|
12-01-2017, 03:08 PM | #5 | ||
Join Date: Aug 2015
|
Re: Winding up throws
Quote:
Quote:
|
||
|
|