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Old 09-12-2016, 01:07 PM   #1
Tallor
 
Join Date: May 2016
Default Reloading -- Overheated Rocket Tubes?

I was comparing stats between High-Tech's rocket launchers and the ones from Ultra-Tech and I noticed something. TL7-8 rocket launchers tend to have reload speeds of 4 seconds, presumably for the steps of replacing a rocket.

But then look at Ultra-Tech missile launchers. The 64mm launchers have reloads of (5), so about what you'd expect from LMG weapons with box magazines. That's close enough. And then there's the Tactical Missile Launcher, with a reload of a whopping (20) seconds! That's the same reload speed for a gastrophetes or old-timey smoothbore pistol!

My guess is that the barrel is superheated after launch, and reloading early could cause a premature launch of the new shell.

What do you think? Do TML launchers have too long of a reload?
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Old 09-12-2016, 01:12 PM   #2
Litvyak
 
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Default Re: Reloading -- Overheated Rocket Tubes?

20 seconds is on par with most guided missile launchers in HT, including the TOW, Milan and Dragon.
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Old 09-12-2016, 01:15 PM   #3
sir_pudding
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Default Re: Reloading -- Overheated Rocket Tubes?

In real life loading the TOW isn't trivial in terms of time or physical effort.
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Old 09-12-2016, 01:22 PM   #4
Ulzgoroth
 
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Default Re: Reloading -- Overheated Rocket Tubes?

The IML fires a quite modest sized 2-pound round. The TML fires a 25-pound round. Taking that kind of time to load it up is probably not unreasonable for a human...but it should probably be considerably faster with assistance or huge strength.
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Old 09-12-2016, 02:40 PM   #5
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Default Re: Reloading -- Overheated Rocket Tubes?

Quote:
Originally Posted by sir_pudding View Post
In real life loading the TOW isn't trivial in terms of time or physical effort.
However, if you have a wedge of T-72s bearing down on you you probably have the advantage of adrenalin . . .
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Old 09-12-2016, 04:40 PM   #6
Tallor
 
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Default Re: Reloading -- Overheated Rocket Tubes?

Quote:
Originally Posted by Ulzgoroth View Post
The IML fires a quite modest sized 2-pound round. The TML fires a 25-pound round. Taking that kind of time to load it up is probably not unreasonable for a human...but it should probably be considerably faster with assistance or huge strength.
Well, assuming a vehicular mount with robotic autoloaders, would it reload each... second? Three seconds?
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Old 09-12-2016, 04:50 PM   #7
David Johnston2
 
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Default Re: Reloading -- Overheated Rocket Tubes?

If it's a guided missile launch just setting the targetting coordinates will slow you down.
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Old 09-12-2016, 05:18 PM   #8
Ulzgoroth
 
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Default Re: Reloading -- Overheated Rocket Tubes?

Quote:
Originally Posted by David Johnston2 View Post
If it's a guided missile launch just setting the targetting coordinates will slow you down.
It's not, by default, and that's not part of the reload process anyway.
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Old 09-12-2016, 05:22 PM   #9
Ulzgoroth
 
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Default Re: Reloading -- Overheated Rocket Tubes?

Quote:
Originally Posted by Tallor View Post
Well, assuming a vehicular mount with robotic autoloaders, would it reload each... second? Three seconds?
That's a very different weapon! Depends on the autoloader mechanism. You could probably get down to two or three seconds at least, but the mechanism required might be rather large and involved (and potentially unreliable, though at TL 9/10 that might not be a problem).

The only hard limit I can see on the reload time is how forcefully you can shove around the rounds and launcher elements before things start to break...
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Old 09-12-2016, 07:08 PM   #10
Fred Brackin
 
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Default Re: Reloading -- Overheated Rocket Tubes?

Quote:
Originally Posted by Tallor View Post
Well, assuming a vehicular mount with robotic autoloaders, would it reload each... second? Three seconds?
Going back to Ve2 the best reload time you could get for a missile launcher is 1/2. Time to Aim/Designate Target is always extra.
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