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Old 07-29-2016, 01:43 PM   #1
johndallman
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Default Designing a genius

In my Infinite Cabal campaign, there is a certain amount of theoretical physics research going on in the background.

This started when the Royal Society lodge of the Cabal that the PCs belong to had established fairly friendly relations with Infinity, but Infinity was unwilling to share their theories of how the universe actually works. So Isaac Newton decided to figure it out for himself, having a bunch of PCs to get him books from later dates in history. Newton was quite impressed by Einstein's work, especially after he learned of the solution of general relativity that implies a universe splitting in two, which has obvious relevance to trying to understand the Infinite Worlds.

So an Einstein was recruited, and he and Newton have formulated something that can be described as "decanic general relativity", but the maths are just horrible, and they decided they needed to recruit a pure mathematician to help them. After some discussion, they had the PCs recruit an Emmy Noether, and she's working on it. I felt I wanted a character sheet for her, and I'm wondering if I've missed any advantages that are helpful for an academic genius.

She has decent IQ, an appropriate Talent, Intuition, Single-Minded, and Versatile, plus Autohyponosis, high levels in Mathematics and Physics specialisations, and the basics of a few other sciences.

Stacking the Attentive perk with Single-Minded seems like double-dipping, and I don't think Visualisation works for original work. What have I missed?
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Old 07-29-2016, 01:47 PM   #2
vicky_molokh
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Default Re: Designing a genius

If you go fully cinematic, include Intuitive Mathematician.
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Old 07-29-2016, 01:47 PM   #3
ericthered
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Default Re: Designing a genius

Intuitive Mathematician or Lightning calculator might be appropriate
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Old 07-29-2016, 01:52 PM   #4
vicky_molokh
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Default Re: Designing a genius

Oh, and again, if going for the cinematic genius, you can probably add the Weird version (with enhancements) of 3D Spatial Sense to represent ability to intuitively understand the multidimensional space in which the infinite number of four-dimensional worlds exist.
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Old 07-29-2016, 01:58 PM   #5
johndallman
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Default Re: Designing a genius

Quote:
Originally Posted by vicky_molokh View Post
If you go fully cinematic, include Intuitive Mathematician.
Quote:
Originally Posted by ericthered View Post
Intuitive Mathematician or Lightning calculator might be appropriate
Doesn't seem quite right. The historical Noether wasn't notably fast, but insightful.
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Old 07-29-2016, 03:05 PM   #6
Refplace
 
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Default Re: Designing a genius

Serendipity, Aspected for that lucky bit of inspiration. Great when you have a lot of Research options available.
Luck, especially for Intuition and Mathematics roles.
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Old 07-29-2016, 03:35 PM   #7
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Default Re: Designing a genius

Quote:
Originally Posted by johndallman View Post
In my Infinite Cabal campaign, there is a certain amount of theoretical physics research going on in the background.

This started when the Royal Society lodge of the Cabal that the PCs belong to had established fairly friendly relations with Infinity, but Infinity was unwilling to share their theories of how the universe actually works. So Isaac Newton decided to figure it out for himself, having a bunch of PCs to get him books from later dates in history. Newton was quite impressed by Einstein's work, especially after he learned of the solution of general relativity that implies a universe splitting in two, which has obvious relevance to trying to understand the Infinite Worlds.

So an Einstein was recruited, and he and Newton have formulated something that can be described as "decanic general relativity", but the maths are just horrible, and they decided they needed to recruit a pure mathematician to help them. After some discussion, they had the PCs recruit an Emmy Noether, and she's working on it. I felt I wanted a character sheet for her, and I'm wondering if I've missed any advantages that are helpful for an academic genius.

She has decent IQ, an appropriate Talent, Intuition, Single-Minded, and Versatile, plus Autohyponosis, high levels in Mathematics and Physics specialisations, and the basics of a few other sciences.

Stacking the Attentive perk with Single-Minded seems like double-dipping, and I don't think Visualisation works for original work. What have I missed?
The Mathematical Ability talent is probably a good buy for you.
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Old 07-29-2016, 03:40 PM   #8
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Default Re: Designing a genius

Oh and it may not be worth it for a PC but Gadgeteering (Mathematics Modeling) would be a Cinematic option to counter invention penalties.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
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Old 07-29-2016, 03:40 PM   #9
johndallman
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Default Re: Designing a genius

Quote:
Originally Posted by aesir23 View Post
The Mathematical Ability talent is probably a good buy for you.
The relevant parts are covered already (being a little coy because most of my players read this forum).
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Old 07-29-2016, 05:22 PM   #10
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Default Re: Designing a genius

Quote:
Originally Posted by Pyramid 62; page 7
Extraordinary Luck (Aspected, Social Interactions, -20%) [24];
Quote:
Originally Posted by Pyramid 62; page 7
Schmidt is a highly experienced diplomat and bureaucrat. Her Intuition and Luck don’t represent anything supernatural or even especially uncanny – she just has very good instincts, especially in social situations, and is highly unlikely to do anything disastrous.
Luck (Aspected, Mathy type stuff*, -20%)

*I'm tired, someone else can define what that means.
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