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Old 09-21-2020, 05:14 AM   #1
corwyn
 
Join Date: Aug 2004
Location: Saskatoon, SK
Default racial template

I am adding a racial template to the DFRPG data file and it's not working properly. The label/cost is coming out wrong and all it's doing is reducing ST by 3:

Weeka, displaycost(0), cost(0),_
race(Weeka),_
cat(Racial Templates),_
description(Weekai are a mostly arboreal race. They are small, furry,
and overall resemble sentient raccoons. They are curious, mischievous, and almost
childlike in nature. That, coupled with their highly sensitive sense of touch, makes
them excellent jugglers, pickpockets, and second-story men.),_
page(NA),_
noresync(yes),_
adds(_
AD:Masked Bandit=1,_
AD:High Manual Dexterity=2,_
AD:Silence=1,_
AD:Flexibility,_
AD:Night Vision=5,_
AD:Sharp Claws,_
AD:Sharp Teeth,_
DI:Curious,_
DI:Social Stigma(Minority Group),_
DI:Kleptomania,_
QU:Washes Food_
),_
creates(_
"DI:Weeka ST-3, -30, cat(Exotic Physical, Exotic, Physical), gives(-3 to ST:ST), race(Weeka)",_
"AD:Weeka DX+1, 20, cat(Exotic Physical, Exotic, Physical), gives(+1 to ST:DX), race(Weeka)",_
"AD:Weeka Perception+1, 5, cat(Exotic Physical, Exotic, Physical), gives(+1 to ST:Perception), race(Weeka)"_

),
sets(ST:Size Modifier = -2),_
features("Fur", "Armor interchangeable only with that of SM -2 races")
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Old 09-21-2020, 10:40 AM   #2
Armin
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Join Date: Aug 2004
Location: Portland, OR
Default Re: racial template

Formatting and white space can be important, so you have to pay attention to line breaks. In what you pasted in, there aren't proper line continuations in your description() wrapping, but that might be from pasting in here. There is also an extra blank line after the creates() line for AD:Weeka Perception.

If I just past your template into a file, then fix the formatting to fix those issues, I get this:

Code:
Weeka, displaycost(0), cost(0),_
race(Weeka),_
cat(Racial Templates),_
description(Weekai are a mostly arboreal race. They are small, furry,
and overall resemble sentient raccoons. They are curious, mischievous, 
and almost childlike in nature. That, coupled with their highly sensitive sense of touch, 
makes them excellent jugglers, pickpockets, and second-story men.),_
page(NA),_
noresync(yes),_
adds(_
AD:Masked Bandit=1,_
AD:High Manual Dexterity=2,_
AD:Silence=1,_
AD:Flexibility,_
AD:Night Vision=5,_
AD:Sharp Claws,_
AD:Sharp Teeth,_
DI:Curious,_
DI:Social Stigma(Minority Group),_
DI:Kleptomania,_
QU:Washes Food_
),_
creates(_
"DI:Weeka ST-3, -30, cat(Exotic Physical, Exotic, Physical), gives(-3 to ST:ST), race(Weeka)",_
"AD:Weeka DX+1, 20, cat(Exotic Physical, Exotic, Physical), gives(+1 to ST:DX), race(Weeka)",_
"AD:Weeka Perception+1, 5, cat(Exotic Physical, Exotic, Physical), gives(+1 to ST:Perception), race(Weeka)"_
),
sets(ST:Size Modifier = -2),_
features("Fur", "Armor interchangeable only with that of SM -2 races")
The template as it is here appears to work fine, except that I don't have all the traits in my file, so "AD:Masked Bandit" and "QU:Washes Food" don't get added. The attribute adjustment traits are created and do work.

If you want the template to display the intended trait cost to the user in the system list, you need to change the zero in displaycost(0) to the intended final value.
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Old 09-21-2020, 02:06 PM   #3
corwyn
 
Join Date: Aug 2004
Location: Saskatoon, SK
Default Re: racial template

Thanks, Armin.
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Old 09-21-2020, 04:22 PM   #4
Armin
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Location: Portland, OR
Default Re: racial template

You're welcome!
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