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Old 09-21-2017, 10:24 AM   #21
Bruno
 
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Join Date: Sep 2004
Location: Canada
Default Re: Size Modifier/Attributes

Quote:
Originally Posted by tbone View Post
If anyone wants to see a great compilation of all SM-related GURPS rules from BS, Bio-Tech, Powers, etc., try this page:
http://ottgaming.grimoire.ca/Borderlands/Size_Modifier

(Sorry, but off the top of my head I'm forgetting who compiled this...)
C'est moi. I keep meaning to update with the Pyramid article, but also keep fizzling on how to summarize it without making the article largely redundant.
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Old 09-21-2017, 12:00 PM   #22
Gollum
 
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Default Re: Size Modifier/Attributes

Quote:
Originally Posted by Bruno View Post
C'est moi. I keep meaning to update with the Pyramid article, but also keep fizzling on how to summarize it without making the article largely redundant.
Both of you made an amazing work. Many thanks for it!
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Old 10-06-2017, 12:30 PM   #23
Htoad2020
 
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Default Re: Size Modifier/Attributes

Thank all of you for your help but can someone make a table? of this in non-human (dragon)?

Last edited by Htoad2020; 10-07-2017 at 01:48 PM.
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Old 10-06-2017, 01:16 PM   #24
Kelly Pedersen
 
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Default Re: Size Modifier/Attributes

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Originally Posted by Htoad2020 View Post
Thank all of you for your help but can someone make a table? of this in non-human (dragon)?
I'm afraid I don't understand what you're asking for. Could you be a bit clearer? Do you want an extension of the table in Bio-Tech, for larger scale differences?
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Old 10-06-2017, 01:19 PM   #25
mlangsdorf
 
Join Date: Aug 2004
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Default Re: Size Modifier/Attributes

This is a table for weight, ST, and Movement, scaled to 100 lbs, ST 10, and Move 10 at SM 0.

ST is scaled linearly with length, movement is scaled with the square root of length (which isn't entirely realistic but it gives numbers that aren't crazy).

To scale a dragon from one size to another, take it's measurement at it's current size, divide by the table value at that SM, and multiply by the table value at the desired size.

Example:
An SM+5 Dragon weighs 50000 lbs, has ST 88, and Move 15. The same dragon, scaled down to SM-7, weighs 0.05 lbs, has ST 1 (1.17, if it matters), and has move 2 (1.67 if it matters).
The same dragon, scaled down to SM-3, weighs 5 lbs, has ST 5 (4.7 exactly) and Move 3.

I don't think DX, IQ, or HT is going to meaningfully scale with size.

Code:
SM	Weight	ST	Movement
7	337500	150	39
6	100000	100	32
5	42188	75	27
4	12500	50	22
3	4287.5	35	19
2	1139	23	15
1	3378	15	12
0	100	10	10
-1	42.2	8	9
-2	12.5	5	7
-3	4.29	4	6
-4	1.14	3	5
-5	0.34	2	4
-6	0.1	1	3
-7	0.04	1	3
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Old 10-07-2017, 01:49 PM   #26
Htoad2020
 
Join Date: Jan 2010
Default Re: Size Modifier/Attributes

Quote:
Originally Posted by Kelly Pedersen View Post
I'm afraid I don't understand what you're asking for. Could you be a bit clearer? Do you want an extension of the table in Bio-Tech, for larger scale differences?
I'm looking for a table somewhat like GULLIVER mini (pg 2 bottom) but like this:
(fill in ?)
Size Modifier Table (example)
Longest Dimension Size Modifier ST DX IQ HT/Hit points Move/Dodge DR/PD Damage Reach Weight
0.05 yard (1.8”) -10 ? ? ? ?/? ?/? ?/? ? ? ?
0.07 yard (2.5”) -9 ? ? ? ?/? ?/? ?/? ? ? ?
0.1 yard (3.5”) -8 ? ? ? ?/? ?/? ?/? ? ? ?
0.15 yard (5”) -7 (to here 6") ? ? ? ?/? ?/? ?/? ? ? ?
0.2 yard (7”) -6 (or here 6") ? ? ? ?/? ?/? ?/? ? ? ?
0.3 yard (10”) -5 ? ? ? ?/? ?/? ?/? ? ? ?
0.5 yard (18”) -4 ? ? ? ?/? ?/? ?/? ? ? ?
0.7 yard (2’) -3 ? ? ? ?/? ?/? ?/? ? ? ?
1 yard (3’) -2 ? ? ? ?/? ?/? ?/? ? ? ?
1.5 yards (4.5’) -1 ? ? ? ?/? ?/? ?/? ? ? ?
2 yards (6’) 0 ? ? ? ?/? ?/? ?/? ? ? ?
3 yards (9’) 1 ? ? ? ?/? ?/? ?/? ? ? ?
5 yards (15’) 2 ? ? ? ?/? ?/? ?/? ? ? ?
7 yards (21’) 3 (AD&D Black 23 10 11 14/73 *G1,A30, 8/4 6d+1 ? ?
dragon) S12
10 yards (30’) 4 (dragon)
15 yards (45’) 5 (dragon)
20 yards (60’) 6 (dragon)
30 yards (90’) 7 (dragon)
I have 36 dragons and each Adult Dragon is 16" to 64" and different stats, each dragon is different.

*Ground Move 6 and Air Move 12 Swim Move 12 would be represented as: G6, A12, S12

Last edited by Htoad2020; 10-07-2017 at 01:58 PM.
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