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#2 |
Join Date: Oct 2015
Location: New England
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And make the second bow shot suffer the second-attack DX adjustment standard for other attacks.
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#3 | |
Join Date: Sep 2018
Location: North Texas
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This also means QUICK DRAW would be necessary to qualify for a second shot (in the same turn).
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos Last edited by TippetsTX; 01-18-2023 at 07:45 AM. |
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#4 |
Join Date: Jun 2019
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Here's a scary thought. When an archer qualifies for two shots per turn, they get their first shot during the Movement phase (when it's their side's turn to move based on initiative), and their second shot when it's their normal time to act in the Action phase. They still get to move 1 hex too, either immediately before or immediately after the first shot.
Might be too much, but it certainly could be exciting. Tactical advantages (1) might stop a charging foe before they move to engage you, (2) might stop a fleeing opponent before they get out of range. Point to consider: if the archer changes their mind about making a second shot after getting the first one off, do they have any remaining action left, albeit probably with a DX penalty?
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"I'm not arguing. I'm just explaining why I'm right." |
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#5 | |
Join Date: Dec 2021
Location: Indiana
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#6 | |
Join Date: Jan 2018
Location: Sydney, Australia
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It might occasionally motivate teams to move first. Generally it doesn't seem like it would have a big effect and I couldn't see how to justify it. |
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#7 | ||
Join Date: Jun 2019
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Quote:
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"I'm not arguing. I'm just explaining why I'm right." |
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#8 | |
Join Date: Dec 2021
Location: Indiana
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