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#1 |
Join Date: Aug 2004
Location: Pacheco, California
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In Legacy it takes a starting Giant wizard 24,500 XP to learn the Aid spell. (At 60 XP per session this is over 400 sessions...)
How have you handled Giant wizards in your games? Elga, Half-giant wizard, age 20 ST 16, DX 10, IQ 9, MA 10 Talent: Literacy Spells: Aid, Detect Magic, Fire, Image, Light, Magic Fist, Staff, Summon Wolf Language: Common Weapon: Staff spruce maul (1d+4, 1d occult) Attacks and Damage: Punch (1d) Special Ability/Weakness: 2-hex figure
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-HJC Last edited by hcobb; 01-04-2023 at 09:09 AM. |
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#2 |
Join Date: Dec 2021
Location: Indiana
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The Giant Wizard accompanies a High IQ Goblin Wizard and there is a Two Weapons Sword Expert Goblin that is also in that party.
Giant Wizard Name: Duste Bozorg (Persian for Big Friend) ST 23; DX 9; IQ 9; MA 10 Staff 1, Literacy, Aid, Turn Missiles, Light, Magic Fist, Blur, Avert, Summon Scout, Giant/Common Languages 2-Handed Staff Damage (1d+6) Leather Armor Goblin Wizard Name: Paal (from Goblin name generator) ST 6; DX 11(10); IQ 18; MA 10 Staff 5, Literacy, Wizard's Wrath, Missile Weapons (x3), Lessr Magic Iten Creation, 7-Hex Illusion, 7-Hex Fire, Teleport, Mage Sight, Goblin/Common Languages. Staff 5 Zap (1d+2), Cloth Armor. Goblin Swordman Name: Arokz ST 11; DX 12 (11); IQ 11; MA 10 Sword & Sword Expertise, Two Weapons, Bow, Physicker 2 Short Swords, Cloth Armor The Giant and Goblin Wizard combo is not very efficient but it works. If you think that it takes time for a regular wizard to recoupe fatigue, wait till you have a Giant wizard. Otherwise, these two wizards accompanied by the sword expert are a formidable squad to battle. The two wizards were very inefficient for Death Test 2 but, should work reasonably well for more open adventures. The other aspect of inefficiency is the low DX of the Giant. The Giant is good at whacking anyone that closes in on him and his wizard friend with his staff that is twice as big as a normal one. No snickers out there about that statement. In fact, it can hit from 2 hexes away. Last edited by Bill_in_IN; 01-05-2023 at 09:25 PM. |
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#3 | |
Join Date: Jun 2018
Location: Durham, NC
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In my games, Giants are strictly NPCs. I don't see how in Legacy a Giant can go from the starting stats of 25/9/7 to the standard-giant stats of 30/9/8 (6 attribute increase when starting from 41), much less to the maximum of 40/10/10. You were pointing out a mere 2 point increase to the attributes as being too much. If I were to allow giants I would have a different XP track for them as this only makes sense. I would also assume both DX and IQ would cost giants more XP to increase than ST. |
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#4 | |
Join Date: Jun 2019
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But changing that many of the rules to fix such a small problem might rightfully be criticized as a Giant over-kill.
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"I'm not arguing. I'm just explaining why I'm right." |
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#5 | |||
Join Date: Dec 2021
Location: Indiana
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The separate track would be more like the Classic TFT rules for Giants where the XP to attribute table was doubled for them due to having twice the life span. This is no longer the case in Legacy TFT. Starting at 41 Attributes, their 42nd attribute cost 7,000 XP. I changed the ridiculous Legacy system that doubles XP for every attribute after 38. I changed XP cost to increase by 300 for each attribute from that point on. Starting at 41 Attributes, their 42nd attribute cost 7,100 XP. Quote:
When creating an actual Giant and not a half-Giant, I start with the ITL description of ST 25, DX 9, IQ 7 and allow for a couple of points to be taken from ST and placed on DX or IQ as desired. In the case of the Giant Wizard Duste Bozorg, I took two from ST and placed it onto IQ so that he could get some IQ 9 spells. Also, if one were creating a fighter Giant, one would most likely want to move 1 ST to IQ so that they could IQ 8 weapon skills. The initial build is always important for any character but it is even moreso for a Giant because they will be there for a long time even with my change to the XP to Attribute cost. In our Classic TFT days, Giants as PCs were more easily accommodated but still had some impracticality due to limits on DX and IQ. These were and are still not ignored. However, since our PC Giant traveled mostly among smarter races, he was given chances to at to IQ or DX when he had enough XP for another attribute. These were usually random rolls where the percentage of success became less as he went above 10 for DX or IQ. Actually having a PC Giant in our Classic TFT days trained us on how to accommodate them. They are never practical in any way but there are ways to include them as PCs. I also employ the following rules from Classic ITL that really affect Giants as PCs. Quote:
I understand why some GMs would not allow PC Giants due to the overall impracticality. But, I was in a group that did find ways to accommodate them as PCs and I intend to allow them if the players are willing to live with the various impracticalities of having one as a PC. Low DX and lack of Attribute progression are the two key impracticalities outside of the character size. Our friend with the Giant character was very lucky with dice in any game that he played. I think that's why he liked having a Giant. I do intend to experiment with Half-Giants too. |
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#7 |
Join Date: Dec 2021
Location: Indiana
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#9 |
Join Date: Jun 2018
Location: Durham, NC
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#10 |
Join Date: Sep 2018
Location: North Texas
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My solution is simple, though I expect it will be controversial... there's no such thing as a wizardly giant on my Cidri (for PCs anyway).
My reasoning was part flavor, part system driven. When I chose to remove the IQ-based tiers for talents and spells, it created an exploitable opportunity for giants, but since the history I created for them has a strictly non-magical origin (plus their overwhelming physical advantages) it was easy to justify adding a racial trait that removed the 'wizard' option at character creation. That said, aberrations do exist in my campaign and I'm excited to introduce them to my players at some point.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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