03-22-2012, 11:19 AM | #31 | |
Join Date: Jul 2005
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Re: Bronze armor vs. iron question(s)
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03-22-2012, 02:35 PM | #32 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Bronze armor vs. iron question(s)
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Can you confirm that? |
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03-22-2012, 02:45 PM | #33 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Bronze armor vs. iron question(s)
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Gold jewelry would be an example of a not-very labour-intensive commodity, relative to the materials cost, whereas mail is quite labour-intensive. Labour availability may differ from place to place, with some regions having plenty of supercheap labour in the form of slaves, and others having so many skilled craftsmen that competition drives down prices (while in other places again guilds or guild-like systems restrict the number of craftsmen and curbs competitive pricing). Sometimes a lot of realism can be gained in exchange for only a small increase in complexity. I'm not sure if I can actually implement the above in Sagatafl, though, because I have insufficient knowledge both of medieval goods production, and of economics. |
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03-22-2012, 03:36 PM | #34 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Bronze armor vs. iron question(s)
So the example prices of tin and copper have nothing to do with anything despite almost perfectly resulting in 4 times the cost of iron.
To have bronze items cost 4 times iron items, I will never the less have to radically increase the cost of bronze. Ok, I get that. I just will never get why none of the rules agree with themselves. Either way thanks for all the viewpoints... even with all the snark. |
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