08-13-2010, 10:21 PM | #11 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: New and Custom Quirks?
Quote:
I am an atheist. I reject religious claims as silly. My brother, the agnostic, believes that whatever the truth is is unknowable, and rejects all absolute claims as silly. |
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08-13-2010, 10:23 PM | #12 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: New and Custom Quirks?
Quote:
My, how times change after a couple of decades, and living only with my girlfriend. I'll put on pants to answer the door, but I take them off once they leave. :) |
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08-13-2010, 10:36 PM | #13 | |
Join Date: May 2008
Location: CA
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Re: New and Custom Quirks?
Quote:
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08-13-2010, 11:46 PM | #14 | ||
Join Date: Jun 2006
Location: On the road again...
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Re: New and Custom Quirks?
Quote:
Can we agree that Devout Believer, Agnostic, and Atheist are all distinct quirks that help define someone's religious beliefs, and not quibble over precise definitions?
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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08-15-2010, 04:51 AM | #15 |
Join Date: Oct 2008
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Re: New and Custom Quirks?
Petty evil: Does small evil things like pull legs of insects(causing a very occasional -1 reaction penalty)
Worrier: Did I actually lock the door? Did I turn the stove off? Do we have enough food for everyone on the Picknick? and so on. Causes many things to take more time for the extra checks, but likely will grant a bonus on checks to remeber having done something. (Note that this is different from carefull, as has nothing to do with actual danger, just general prepardness) |
08-15-2010, 02:39 PM | #16 |
Join Date: Oct 2004
Location: Washington
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Re: New and Custom Quirks?
Annoying Gamer. You don't play any game to win; you play in such a fashion as to keep all of your opponents from winning. (My ex-wife had this one).
Won't meet anyone's eyes. Might be a mild form of Autism/Asperger's, or just a form of shyness, but you won't look anyone in the eye during conversation, although you have no trouble carrying on the conversation. Nervous ranter. Launches into a stream-of-consciousness rant when nervous or afraid.
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"I am so old now. I used to have so much mercy." --The Doctor |
08-15-2010, 02:51 PM | #17 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: New and Custom Quirks?
Quote:
Sorry, couldn't resist. It's pretty on-topic, even though not to the Eye Hit Location extent. |
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08-15-2010, 06:18 PM | #18 |
Join Date: Sep 2006
Location: Edmonton, AB, CA
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Re: New and Custom Quirks?
Anti-theist: You consider organized religion a destructive force. Quirk level Intolerance to organized religion.
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"Learn from the mistakes of others - you can never live long enough to make them all yourself." |
08-15-2010, 08:17 PM | #19 |
Join Date: Oct 2008
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Re: New and Custom Quirks?
This one is at least somewhat culture bound. Americans expect people to look them in the eye during conversation. In some other cultures, if there's a difference in status, the lower status person is expected to keep their eyes down.
Last edited by Inquisitive Raven; 08-15-2010 at 08:18 PM. Reason: got rid of extraneous character |
08-15-2010, 09:09 PM | #20 | ||
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: New and Custom Quirks?
Quote:
I love highly creative, very descriptive Quirks. From a High Elf Wizard Dungeon Fantasy NPC named Giltalf: Cocktease - You don't just enjoy flirting, but outright sexual innuendo, but mean nothing of it. A Quirk-level version of "Compulsive Sexual Activity" from the Space Exploration Pyramid or Odious Personal Habit. Enjoys using magic in everyday live, even Explosive Fireball - "To some I am called... Tim..." Total Bitch - Just what the name says. From Tabbi, a DF Cat Folk Scout: Keeps a collection of "prize" small-animal skulls and enjoys showing them off. Talks very very quickly when excited. - When excited - from combat or "Oh boy new shiny!" - get a -1 on skill rolls involving speaking. When not needing to be quiet sings loudly while traveling. From Simon Simonov - DF Human Cleric: Falstaffian - Acts brave and boasts, but runs away from a fight. Think about Sir John Falstaff from Henry IV Part I and II and Merry Wives of Windsor. Thinks member of the First Church of Tyr (Non-reformed) are from an "Evil Religion". - The character is a Cleric of the First Church of Try (Reformed). Live in a small town in the right parts of the United States and it makes perfect sense. Sings operatically when he fights. - Wager is a favorite. From Susanne - Vulpid (fox-person) Kitchen girl: Heavy Menses - Character has especially painful and messy menstrual periods. The character takes -1 on most activities to discomfort, cramping, anemia, mood-swings, etc. (Note, this represents the kind of menstrual period that forces many women to take off of work or school for bed rest and eventually, seek out long-term hormonal birth control.) From Tamari - Vulpid Huntsman (ranger): Not pacifist, but prefers killing animals. In certain situations (GM's decision) character might hesitate before attacking another sapient being. Always carries a weapon, even if it's just a knife. - Actually fairly common among some of my more martial character concepts. Ely - Human Tribal "Gatherer": Talks about herself a lot in the third-person - Bob Dole, Bob Dole, Bob Dole... Is unaware of her Appearance - Character is Beautiful, but doesn't exploit it nor understand why she consistently get good reactions and extra attention. Out of genre, but like the cliche 80s teen/college movie nerd girl who is a knockout and gets tons of attention, but can't understand why. Brian - Human Newspaperman: Easily Seduced - Has a -2 to Will rolls to resist seduction attempts.
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The user formerly known as ciaran_skye. __________________ Quirks: Doesn't proofread forum posts before clicking "Submit". [-1] Quote:
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