Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-27-2022, 04:34 AM   #11
Aldric
 
Join Date: Nov 2015
Default Re: Modeling a Sailboat

Quote:
Originally Posted by StevenH View Post
Well, you could build it as the ropes and pulleys aren't part of its HP pool, although damaging them would potentially cripple it. Just wouldn't do any actual damage. Treat them as an equivalent of clothing. Worn, damageable, but not actually part of the entity.
Swim speed with a gadget limitation and accessibility depending on wind?

Still probably less complicated than Unliving and several hit locations which reduce movement when damaged
Aldric is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:07 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.